Phoronix article: https://www.phoronix.com/news/Steam-Machines-Frame-2026
Also listed here: https://store.steampowered.com/sale/hardware
Valve has already sent support for the new Steam Controller upstream: https://www.phoronix.com/news/New-Steam-Controller-SDL


Hopefully, this means an official release of SteamOS Desktop. I want to switch away from Windows 11 IoT, if I can get a flavor of Linux with official backing from an 800lb gaming gorilla. While I can try out Bazzite or Cachy, I would prefer to have only one Linux for the rest of my PC’s life.
Would have stuck with Windows, if it weren’t for the fact that Microsoft has been channeling the spirit of an overly controlling parent.
They said there’s still a lot of work for them to do with SteamOS before it’s usable on all PCs. I wouldn’t hold my breath especially if you’re on NVIDIA, especially if it’s older than RTX-es. Besides, when SteamOS is ready for general public, the desktop Linux experience is elsewhere regardless of the distribution.
Not what you asked for but as someone else who used W11 IOT as a daily driver, CachyOS is fantastic. It’s just Arch Linux with really strong gaming first additions.
Haven’t had a hitch.
Eh… aren’t most of the largest corporations contributing to Linux already? I’m not sure what you need beside Google, Meta, Microsoft, Amazon, Oracle, Samsung, etc https://www.linuxfoundation.org/about/members
Those companies aren’t exactly releasing consumer-facing distro’s, though.
True, but would one want to have a BigTech labels on their Linux distribution? Wouldn’t that kind of miss the point and bring us back to e.g. ChromeBooks?
Maybe. As it stands Valve is rather open with their implementation, but who’s to say it will remain indefinitely so.
I do get the desire, though. I’ve gone to Bazzite and Fedora and – even though it’s a lot better than just a year ago – it still requires some commandline tweaking. It isn’t entirely smooth sailing yet.
Will SteamOS be? I do have some doubts.
FWIW been using SteamOS on the SteamDeck for ~3 years now and from gaming to tinkering, no major problems. Never had to tinker hard or re-install. A couple of time it didn’t suspend properly or I had to hold power button of to force a shutdown but that’s about it.
I doubt Valve would back of from the openness because that’s their one single advantage.
Not on the short term, but who knows. If SteamOS becomes a major player in the PC space, at a post-GabeN Valve–
But that will take many more years, if ever it does happen. I do think it is a legitimate reason to be somewhat cautious.
Right, better be safe than sorry. The important point though IMHO that with Proton and now FEX they have shown that compatibility layers are not that costly or complex :
So… I don’t want to diminish how amazing that is, technically speaking, but we now all know it’s feasible. Initially it looks like supporting an entire OS architecture was ridiculous (and it was, emulation was just “good enough” for games that were some years old and for much more powerful machine) until somebody tried “just” swapping or fixing the right API (i.e. DirectX) and … that was actually OK.
Again, it’s a TON of work. A lot of it also comes from Wine. But… now we now why it works and how to do that. Even if Valve were to lock SteamOS, that knowledge wouldn’t be lost on the broader community.
PS: they briefly mention this during the Tested video (sorry YouTube only) on the new hardware.
Those contribute to Linux, but not Desktop Linux and not at all gaming on Linux.
I’m a bit too lazy to check for the entire stack I admit but I bet a lot of those actually do. Still to do a quick check Google for examples is on https://ev.kde.org/supporting-members/