My opinion is that developers and game companies had to work harder to make good games because they had so much more limited resources.
Nowadays, game companies feel like they are failing if their shitty fourth video game in a series doesn’t crash out a $5,000 computer with how graphics intensive it is.
Constraints can be a great driver of creativity.
Complete lack of constraint would be even better. These days there isn’t much in the way of technical restraint, but there has never been a harsher restraint from the “why would this generate revenue” point of view.
Much of the beauty that arises in art comes from the struggle an artist wages with his limited medium.
Henri Matisse
great art is made when you have limitations, in my opinion
Well that looks fascinating. The first thing I thought was the Colin Mcray coders night have been ex-demo scene or at least aficionados of it.
What a fun video! Thanks for sharing




