stopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square179fedilinkarrow-up1662arrow-down124file-textcross-posted to: games@lemmy.world
arrow-up1638arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agomessage-square179fedilinkfile-textcross-posted to: games@lemmy.world
minus-squarefiah@discuss.tchncs.delinkfedilinkEnglisharrow-up7·1 year agoI put a counterweight on the backstrap of mine, now it feels much less lopsided on my head
minus-squarejballs@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 year agoYeah getting a new headset for the Oculus with a battery in the back is a comfort game changer. It’s not the weight of the headset that’s a problem, it’s that it’s all front loaded.
minus-squarenetburnr@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoI have this counterweight style on my fpv drone, it is nicer… but that headset is also much lighter overall
I put a counterweight on the backstrap of mine, now it feels much less lopsided on my head
Yeah getting a new headset for the Oculus with a battery in the back is a comfort game changer. It’s not the weight of the headset that’s a problem, it’s that it’s all front loaded.
I have this counterweight style on my fpv drone, it is nicer… but that headset is also much lighter overall