Hate both, but I’d run Windows over Mac any day (and I develop in both regularly since I have projects that require Windows and Mac, and will for a long time). But some of this is probably due to having to use the steaming pile of crap that is Xcode.
That’s only thing I use the Mac for. Everything else is in Linux or a Windows VM (for Windows desktop apps that can’t be done outside of Visual Studio).
Then why use Xcode? Mac is essentially BSD under the hood so basically any Linux CLI tool works fine, and GUI applications work reasonably well with XQuartz or whatever it’s called these days.
I think you’d find that many devs would opt for a Mac over Windows.
Hate both, but I’d run Windows over Mac any day (and I develop in both regularly since I have projects that require Windows and Mac, and will for a long time). But some of this is probably due to having to use the steaming pile of crap that is Xcode.
I don’t know anyone who uses xcode for anything but ios dev
That’s only thing I use the Mac for. Everything else is in Linux or a Windows VM (for Windows desktop apps that can’t be done outside of Visual Studio).
Then why use Xcode? Mac is essentially BSD under the hood so basically any Linux CLI tool works fine, and GUI applications work reasonably well with XQuartz or whatever it’s called these days.
There’s really no other reasonable way to build iOS apps. AppCode was a thing, but was retired a few years ago.
I work at a full MacBook shop and literally nobody uses xcode 🤷♂️ weird reason to be against it
It’s really the only viable option for iOS apps.
To be fair, I pretty much hate everything about the Mac, but Xcode is about the only thing I use it for, and it just gets worse with every release.