As someone who does cross-platform development: everything on Mac takes twice as long, and breaks with every OS update. And that’s without even the switch from PPC to Intel 32 bit to Intel 64 bit to ARM.
I’m exaggerating a bit, and I’m sure in many environments Mac is easy enough. But for us - there’s a reason we have more Mac developers than Windows and Linux combined, and it’s not because people want a Mac.
I’ve been maining Windows with WSL at work, and it works great, till it doesn’t. And then it just sucks, and sucks, and sucks.
Almost always has to do with processes on WSL.not being killed by connectors to their windows counterparts. And docker desktop, holy hell, docker desktop and WSL just love to turn WSL into sludge.
I’ve been fighting with it for years, WSL is an awesome idea, it works great when it works. But as soon as you out real development loads onto it it just folds.
Windows is shit for most things. Especially shit for development.
As someone who does cross-platform development: everything on Mac takes twice as long, and breaks with every OS update. And that’s without even the switch from PPC to Intel 32 bit to Intel 64 bit to ARM.
I’m exaggerating a bit, and I’m sure in many environments Mac is easy enough. But for us - there’s a reason we have more Mac developers than Windows and Linux combined, and it’s not because people want a Mac.
WSL—and the ability it provides to run Linux on Windows—is actually quite convenient
It is, but WSL is also pretty much shit.
I’ve been maining Windows with WSL at work, and it works great, till it doesn’t. And then it just sucks, and sucks, and sucks.
Almost always has to do with processes on WSL.not being killed by connectors to their windows counterparts. And docker desktop, holy hell, docker desktop and WSL just love to turn WSL into sludge.
I’ve been fighting with it for years, WSL is an awesome idea, it works great when it works. But as soon as you out real development loads onto it it just folds.
Visual studio is pretty ok with it’s debugging functionalities.