danhab99@programming.dev to Programmer Humor@programming.dev · 2 months agoC++ takes decades to masterprogramming.devimagemessage-square71fedilinkarrow-up1249arrow-down14
arrow-up1245arrow-down1imageC++ takes decades to masterprogramming.devdanhab99@programming.dev to Programmer Humor@programming.dev · 2 months agomessage-square71fedilink
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up10·2 months agoOoh been there done that, but with opengl, lol memories…
minus-squareLogi@lemmy.worldlinkfedilinkarrow-up2·2 months agoOoh been there done that, but with assembly language and direct register and video memory access, lol ancient memories…
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up2·edit-22 months agoAah! Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-)
minus-squareLogi@lemmy.worldlinkfedilinkarrow-up2·edit-22 months agoYup. All of that. And the modes got even weirder too.
minus-squareDultas@lemmy.worldlinkfedilinkarrow-up2·2 months agoYou get a matrix, and you get a matrix. Everything gets a matrix. That’s my main memory from OpenGL.
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up1·2 months agoWorldmatrix, objectmatrix, movematrix, … !
minus-squareDultas@lemmy.worldlinkfedilinkarrow-up2·2 months agoIt’s been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix?
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up1·2 months agoView matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago…
Ooh been there done that, but with opengl, lol memories…
Ooh been there done that, but with assembly language and direct register and video memory access, lol ancient memories…
Aah!
Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-)
Yup. All of that. And the modes got even weirder too.
Yeah there were loafs of them!
You get a matrix, and you get a matrix. Everything gets a matrix. That’s my main memory from OpenGL.
Worldmatrix, objectmatrix, movematrix, … !
It’s been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix?
View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago…