danhab99@programming.dev to Programmer Humor@programming.dev · 5 个月前C++ takes decades to masterprogramming.devimagemessage-square71fedilinkarrow-up1248arrow-down15
arrow-up1243arrow-down1imageC++ takes decades to masterprogramming.devdanhab99@programming.dev to Programmer Humor@programming.dev · 5 个月前message-square71fedilink
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up10·5 个月前Ooh been there done that, but with opengl, lol memories…
minus-squareLogi@lemmy.worldlinkfedilinkarrow-up2·5 个月前Ooh been there done that, but with assembly language and direct register and video memory access, lol ancient memories…
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up2·edit-25 个月前Aah! Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-)
minus-squareLogi@lemmy.worldlinkfedilinkarrow-up2·edit-25 个月前Yup. All of that. And the modes got even weirder too.
minus-squareDultas@lemmy.worldlinkfedilinkarrow-up2·5 个月前You get a matrix, and you get a matrix. Everything gets a matrix. That’s my main memory from OpenGL.
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up1·5 个月前Worldmatrix, objectmatrix, movematrix, … !
minus-squareDultas@lemmy.worldlinkfedilinkarrow-up2·5 个月前It’s been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix?
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up1·5 个月前View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago…
Ooh been there done that, but with opengl, lol memories…
Ooh been there done that, but with assembly language and direct register and video memory access, lol ancient memories…
Aah!
Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-)
Yup. All of that. And the modes got even weirder too.
Yeah there were loafs of them!
You get a matrix, and you get a matrix. Everything gets a matrix. That’s my main memory from OpenGL.
Worldmatrix, objectmatrix, movematrix, … !
It’s been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix?
View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago…