Are we going to repeat the same joke for each new model released…

Yes. Also:

Dead internet fact.
Are these even real people or bot accounts other AI companies use to shit talk each other
I’ve never seen a “refactor” create substantially more lines of code.
follow clean code book best practices once, you will
If it’s adding that many lines, it’s not refactoring. It’s just adding slop.
Yeah, adding that many lines does not sound like a cleanup to me. Unless it’s mostly adding unit tests.
I would think that modularizing a big block of code would have to add more lines, would it not?
Okay, but also remove more I guess.
The overall LoC might still be up, but not at this ratio
It’s like “fuck this codebase, we delete everything and start over”.
+55653
Says everything I need to know about the change.
If the movie Tron were true, or The Matrix, and code was alive and sentient, things like this would be horror on the level of the Star Trek: TMP transporter accident.
It’s beyond spaghetti code. We need a new word for it: Cthulhu code
Codethulhu. Though that name isn’t mine. I grabbed it from an old story about a company that kept a code base composed exclusively of decompiled Java.
Sounds atrocious
Aha, found it: https://thedailywtf.com/articles/The_Call_of_Codethulhu
(It’s worse than I remember)
There’s an entity in the Cthullu-verse that turns everybody that looks at it crazy because of its sheer complexity, isn’t there?
Sounds kinda like my psychiatric history
Have enough monkeys on a keyboard and eventually they’ll write a working program
I don’t recall this spell proc-ing while in Albion.
slams desk
THANK YOU!
Glad I wasn’t the only one who thought of this. Couldn’t help but wonder when the new Fable was numbered like that…
As an exercise to see what it would do, sure. But this just isn’t how one should go about this.
Ah yes the good ol asaert(true);









