It will depend on the age, but using Windows used to require some tech literacy. As far as I’m aware, Apple has always tried to avoid this need, which also prevents learning it. Modern Windows isn’t much different than modern Mac though. I’m assuming kids on Windows today aren’t much better than kids on Mac.
Controversial opinion but the system working well doesn’t prevent learning about it—if the user wants to. Like Apple computers are still computers, they’ve always had development tools. You could always study it under the hood and learn.
I don’t think that’s controversial. However, there’s two ways people will be encouraged to learn about it. Either the system invites you to tinker, or it doesn’t function how you want and requires you to tinker. Apple, in all of their products, mostly does neither. It functions fine, and it is opinionated about how it functions and doesn’t invite you to change it.
Sure, there will be curious people who, no matter what, tinker. They don’t need to be encouraged. The OP isn’t really trying to measure them. They’ll be the baseline where there is no measurable difference. The average user is what we want to understand. The average user on Mac isn’t expected to understand anything about the system. It just works. Both Windows (historically) and Linux do some amount of inviting you to tinker, and also requiring you to (depending on distro for Linux this may not actually be required). Windows has increasingly locked things down though, and also revert any changes on update more and more frequently.
I think one of the reasons is that MacOS didn’t really have any games back then, so there was no reason for a kid to be glued to their computer. And if you use something for a long time, you collect problems and ways to solve them, getting the experience and some technical knowledge along the way.
Number munchers and Oregon trail have entered the chat. Also the dozen other games on floppy disks (that my middle age mind cannot remember now) that we played on our Apple IIe’s.
There were so many more, and better games, for PCs.
The only good games on Mac were ones ported from PC.
I was my mother’s official “troubleshooter”. If a customer returned a game, she gave it to me, to test.
There were definitely a lot more PC games returned than Mac, but there was almost never anything wrong with them. Probably came down to individual setups.
Which was Mac’s strong point. There was no real diversity in hardware, so everything worked.
But all the Mac games SUCKED compared to PC.
Unfortunately, this was also when I was exposed to Ultima IV… and my homework never saw me again.
I’m not so sure but I think back THEN there were less captivating PC games as well. My perspective is from the early 00s Russia, when you had to deal with pirated games, unbelievably slow Internet, funny videos shared between friends on CDs, going with a hard drive to a friend’s house just to share your music collection, etc. Basically, we had to know how to do this kind of stuff because the alternative was so expensive. Now with LLMs you don’t even have to “google” anymore, so there’s no need to know, for example, what a file extension is.
Interesting perspective. I was in the rural US and my experience was probably closer to yours than you might think. 33-48kbps modems were insanely slow, even back then. Between that and my parents banning the Internet in the house, most everything I got my hands on was pirated, and either painstakingly (secretly) downloaded over midnight hours on the unreliable modem or from a floppy disk or burned CD from a friend! This was circa 1997-2001 until I moved out and got a usable Internet connection.
Mac had heaps of games in the 80s and 90s. Then from the 90s to the 2010s, it was WINDOWS TIME for games, with some being ported to OSX and Linux or run with compatibility software. Now it’s Windows/Linux hardcore and still only small or modest Mac support.
Mac did have a ton of fun games back then, though! I didn’t get a Mac of my own until Intel Core Macs came out, but I loved the Macs I used at my friends’ houses and school.
I went through an edgy “Apple is worst computers” phase in the 2000s, but I grew to like the hardware and OS after I picked one up to install Windows on to bring to LAN parties (all non-Mac laptops that could play games fuckin suuuuuucked back then and I was never at home.)
I don’t know about better, but the Mac games I had in elementary school were awesome for kids that age. Oregon trail and number munchers. I don’t think pc gaming had really taken off much at all then. That was years before doom, even.
Is the hypothesis that people in those two OS’s have no clue about other OS’s and the one thats looks like a fruit have a superiority complex?
It will depend on the age, but using Windows used to require some tech literacy. As far as I’m aware, Apple has always tried to avoid this need, which also prevents learning it. Modern Windows isn’t much different than modern Mac though. I’m assuming kids on Windows today aren’t much better than kids on Mac.
Controversial opinion but the system working well doesn’t prevent learning about it—if the user wants to. Like Apple computers are still computers, they’ve always had development tools. You could always study it under the hood and learn.
I don’t think that’s controversial. However, there’s two ways people will be encouraged to learn about it. Either the system invites you to tinker, or it doesn’t function how you want and requires you to tinker. Apple, in all of their products, mostly does neither. It functions fine, and it is opinionated about how it functions and doesn’t invite you to change it.
Sure, there will be curious people who, no matter what, tinker. They don’t need to be encouraged. The OP isn’t really trying to measure them. They’ll be the baseline where there is no measurable difference. The average user is what we want to understand. The average user on Mac isn’t expected to understand anything about the system. It just works. Both Windows (historically) and Linux do some amount of inviting you to tinker, and also requiring you to (depending on distro for Linux this may not actually be required). Windows has increasingly locked things down though, and also revert any changes on update more and more frequently.
Yeah, MacOS hold the users hand way too hard, in a way that is insulting in my opinion.
Totally right, I have seen it in person.
Linux users are particularly notorious for not having superiority complex.
I use Arch btw
It isn’t a complex when it’s just actually superior
I have a superuser complex
sudo drop your complex
Changing “sudo” to “please” on my terminal was the best thing I ever did, now all of my conversations with my computer look so polite
“please !!” sounds like you beg on your knees to execute the last command
Your illness is rooted deep into your consciousness. “su” is “switch user” by the way…
Hate to be that guy, but it’s akshually substitute user
No-no-no, you love being that guy :)
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I think one of the reasons is that MacOS didn’t really have any games back then, so there was no reason for a kid to be glued to their computer. And if you use something for a long time, you collect problems and ways to solve them, getting the experience and some technical knowledge along the way.
Number munchers and Oregon trail have entered the chat. Also the dozen other games on floppy disks (that my middle age mind cannot remember now) that we played on our Apple IIe’s.
My mom worked at Software Etc in the 80’s.
There were so many more, and better games, for PCs.
The only good games on Mac were ones ported from PC.
I was my mother’s official “troubleshooter”. If a customer returned a game, she gave it to me, to test.
There were definitely a lot more PC games returned than Mac, but there was almost never anything wrong with them. Probably came down to individual setups.
Which was Mac’s strong point. There was no real diversity in hardware, so everything worked.
But all the Mac games SUCKED compared to PC.
Unfortunately, this was also when I was exposed to Ultima IV… and my homework never saw me again.
Someone clearly never played Dark Castle
Were you under the impression I don’t believe there were pc games back then? I didn’t say that, also, funny enough you say
But the only games I specifically named actually were on Mac first then later ported to DOS.
I’m not so sure but I think back THEN there were less captivating PC games as well. My perspective is from the early 00s Russia, when you had to deal with pirated games, unbelievably slow Internet, funny videos shared between friends on CDs, going with a hard drive to a friend’s house just to share your music collection, etc. Basically, we had to know how to do this kind of stuff because the alternative was so expensive. Now with LLMs you don’t even have to “google” anymore, so there’s no need to know, for example, what a file extension is.
Interesting perspective. I was in the rural US and my experience was probably closer to yours than you might think. 33-48kbps modems were insanely slow, even back then. Between that and my parents banning the Internet in the house, most everything I got my hands on was pirated, and either painstakingly (secretly) downloaded over midnight hours on the unreliable modem or from a floppy disk or burned CD from a friend! This was circa 1997-2001 until I moved out and got a usable Internet connection.
Huh? Mac had the better games! In fact I lived in the countryside and our school was mostly Macs until I got to high school.
That’s a wild claim.
You’re either very young, or didn’t have access to Mac’s as a kid. The games were great. Number Munchers was sick.
Mac had heaps of games in the 80s and 90s. Then from the 90s to the 2010s, it was WINDOWS TIME for games, with some being ported to OSX and Linux or run with compatibility software. Now it’s Windows/Linux hardcore and still only small or modest Mac support.
Mac did have a ton of fun games back then, though! I didn’t get a Mac of my own until Intel Core Macs came out, but I loved the Macs I used at my friends’ houses and school.
I went through an edgy “Apple is worst computers” phase in the 2000s, but I grew to like the hardware and OS after I picked one up to install Windows on to bring to LAN parties (all non-Mac laptops that could play games fuckin suuuuuucked back then and I was never at home.)
I don’t know about better, but the Mac games I had in elementary school were awesome for kids that age. Oregon trail and number munchers. I don’t think pc gaming had really taken off much at all then. That was years before doom, even.
Did it have Zoo Tycoon? No? I think we’re done here.