Apple Has Sold Approximately 200,000 Vision Pro Headsets::Apple has sold upwards of 200,000 Vision Pro headsets, MacRumors has learned from a source with knowledge of Apple’s sales numbers. Apple began…
Apple Has Sold Approximately 200,000 Vision Pro Headsets::Apple has sold upwards of 200,000 Vision Pro headsets, MacRumors has learned from a source with knowledge of Apple’s sales numbers. Apple began…
Yes, Counter-Strike is available for MacOS.
¯\_(ツ)_/¯ not according to steam, but regardless there are literally thousands of games that do not run on Macs so still an ignorant statement
I’m just curious of an example of a game or two you play that’s not available on Mac. There’s some newish tech that allows Macs to virtualize/emulate windows tech including DirectX 12. Not coming for you I’m just curious to test those waters.
(I don’t play computer games, sorry for not knowing)
Virtualization means it’s not running on MacOS…
And, I don’t have a Mac so definitely not something I pay any attention to, but it’s pretty easy to see if a game on steam supports MacOS.
Far Cry 6 doesn’t run on MacOS. I’d imagine most Ubisoft games don’t.
Edit: oh, and Counter-Strike 2… Doesn’t play on MacOS. Apparently I had to be specific about the “2” version.
Looks like CS-2 runs on a Mac fairly well with no extra hardware or virtualized OS installed. https://youtu.be/7g41rsoTlVg
Far cry 6 as well! https://youtu.be/UybZXgs-5a0
Apple’s game porting toolkit and their M-series hardware is pretty spectacular stuff. Honestly, it doesn’t matter at all that these games are not native as long as they run. And they run seemingly well even on first gen M-series hardware.
I think the point above about being able to run just about anything still stands.
I’ve been curious so here’s a list of tested games that do and don’t work:
https://www.applegamingwiki.com/wiki/Game_Porting_Toolkit
Kinda neat ;)