What have you all been playing!

Ive been grinding out binding of Isaac challenges. Yesterday I beat ultra hard which is something I never wish to put myself through again 😊 😮‍💨

  • Kongar@lemmy.dbzer0.com
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    9 months ago

    Baldurs gate 3. I started when it came out, but then got distracted by a few games. It took like 200+ hours, but I finally got my fill of factorio. So now back to bg3-it’s very good.

    • Azzk1kr@feddit.nl
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      9 months ago

      I’m on my second playthrough. It’s the very first single player game I’ve ever played twice in a row, just after finishing it the first time :) I wanted to play the bad guy but couldn’t do it. I love the companions too much to be evil :)

      • TimTheEnchanter@beehaw.org
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        9 months ago

        Same- I also did back-to-back playthroughs! I enjoyed my second one more, actually, because I at least partly understood how the DnD mechanics worked by that point. (And figured out how to romance the companion that wasn’t interested the first time around, ha ha!)

        • Azzk1kr@feddit.nl
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          9 months ago

          Yeah same! I tried to romance Shadowheart but when she wanted to kill you-know-who, I had to fight her :( And yeah second playthrough I knew the mechanics better as well so the acts were more of a breeze than a hurricane :D

          As a plus side, I noticed I missed some areas and quests, so that was nice too!

          • TimTheEnchanter@beehaw.org
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            9 months ago

            I completely missed getting Gale in my first run, so I finally got to see his story the second time around! Also accidentally skipped the Mountain Pass area (and some smaller areas) and did a big chunk of Act 3 backwards. My first playthrough was a mess, ha ha!

  • ampersandrew@kbin.social
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    9 months ago

    I finally finished Pillars of Eternity. I’ve got lots of criticisms for it, but mostly I really enjoyed it. I do wish there was less combat and that there were more opportunities to talk your way out of combat, for instance. The combat is very good, but there’s so much of it that you can easily get decision fatigue. I’m going to take a slight break from Pillars of Eternity before I start the sequel.

    So I moved on to replaying Planescape: Torment instead. I last played it about 12 years ago, and there’s a good amount of it I’ve forgotten since then, but at the time I felt it was the best writing I’d seen in games to date. As poorly aged as it was then, even on the enhanced edition now, it’s perhaps aged even worse now, so I’m not sure if I’ll finish replaying it this time, but we’ll see. At least it’s not particularly long.

    My friends and I are continuing our co-op playthrough of Quake II since we don’t live in a timeline where we’ve got a plethora of modern FPS games to play instead; not the traditional campaign variety, at the very least. The indie scene is mostly replicating Doom/Quake 1 sorts of games, and Quake II is surprisingly much more modern in its design…at least when you use the compass built in to the remaster.

    EDIT: Changed my mind. Moved on to Pillars 2. There are already a lot of great improvements.

    • knokelmaat@beehaw.org
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      9 months ago

      Could you elaborate? I love me some good puzzle games. Some recommendations:

      English Country Tune Stephen’s Sausage Roll Recursed Toki Tori The Witness

  • luciole (he/him)@beehaw.org
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    9 months ago

    Middle Earth: Shadow of War: Good old open world action fun. Kill countless mobs, gather countless collectables. A bit annoyed that subtitles are only implemented on some voice acting. Slightly indisposed that the protagonist (Talion) looks too much like an unkempt Ron Desantis.

  • CharlesReed@kbin.social
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    9 months ago

    Diablo 3: Season 30 - Gave up on the new Monk build since it had very precise stats that I’m currently too lazy to works towards. I’m still progressing with my current build, so I’ll keep it for now.

    Diablo 4: Season 3 - Played around with the Lunar event that started this week. It was surprisingly easy, and I got through all the rewards in a couple nights.

    Vampyr - I forgot how long this game is.

  • Gamma@beehaw.org
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    9 months ago

    Last week Snowrunner had an update that moved my truck into storage and held it hostage. After paying the extortion fee ($3) for the tire DLC I got it out, apparently one of the default rims was accidentally marked as dlc? Really weird bug.

    Also I started playing Dark Souls II, which is very good but I’m also pretty bad at it

  • Poopfeast420@kbin.social
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    9 months ago

    A bit more Diablo 4, which got a time-limited event this week, but it’s not really anything. Just activate shrines and kill monsters for an hour to unlock some cosmetics. Fine by itself, but nothing that’s going to make someone play more of the game.

    I finally finished Doom 64 after playing it on and off for the last few months. It’s alright, but I wasn’t hooked like I was with Doom 1 and 2 or Quake 1 and 2.

    Some Final Fantasy 2 (Pixel Remaster), but this one is pretty weird (compared to the other early FF games). You don’t have the normal leveling system, but all your characters can do anything, but they gain proficiency with whatever weapon they use, if they use magic, what specific spell, if they defended, etc. It’s alright, although I prefer normal classes or jobs.

    My main problem in the game is, that it’s not always really clear where you need to go. About 30 minutes after you start, basically half of the world is open to you (technically even more), and you got like 10 places where you can go. You get some general objectives, but are not really told where to start with them. E.g. at one point you’re told to speak with Josef, as if everyone knows the guy, but nobody even says in which town he lives. So you’ll just wander around, talk to anyone who’ll listen, until you find him (or use the internet). The first game also didn’t really tell you where to go, but the world was a lot smaller and where you could go was a lot more limited.

    • Poopfeast420@kbin.social
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      9 months ago

      I’ve also played a bunch of demos from the Steam Next Fest, that’s currently going on, but because it’s a lot I’ll split it into a separate comment. The Next Fest is only running for another day, so if you want to check out some demos, you don’t have too much time at this point.

      Summerhouse is a builder in the same vein as Townscaper, The Block or Dorfromantik without the scores. You just build a house with whatever parts you want, until you’re satisfied. Not really my type of game, so I’ll pass on this.

      Gatekeeper is an isometric rogue-like, similar to Risk of Rain. You do the typical stuff like killing enemies and upgrading your character, nothing you haven’t seen yet. It could be alright, but the demo was a bit samey. I only did one run, but the different levels were all pretty small and looked the same. Maybe things change a bit if you make it further, but I don’t know. I’ll have to look a bit into it, once it’s released.

      Mullet Mad Jack is a retro shooter with extremely flashy visuals (I think I heard it described as maximalist). Because of a dystopian cyberpunk setting, where social media controls everything, you only live for 10s unless you kill enemies, so the viewers give you likes for extra time. Then you just run through levels, kick or shoot robots and try to save the girl. I found it extremely unappealing and will not be back for the full release.

      Kingsgrave is a top-down, light survival or metroidvania type game, where you control the recently resurrected king and try to rebuild your kingdom. You collect materials, which let you unlock more abilities, so you can get to more parts of the world. This one didn’t really grip me, but if I stumble over it again once it’s release I might check it out again.

      Hexarium is like Mini Metro or similar games, where you connect buildings of the same colors to get points. I might have just been dumb, but it seemed like the game didn’t really work properly yet, because I had some seemingly impossible combinations. Like I get a starting point, that’s on the very edge of the map, so I can’t really build anything or points straight into water, where you’re severely limited with what you can build.

      Copy Cat is a play-as-a-cat game. In the beginning you’re only inside a house and I don’t know if it’ll open up later. The cat comments on everything (with floating text in the world) as if it’s a human and can understand English. The gameplay was also a bit clunky and I don’t think I’ll be back for more.

      Black Dragon Mage is a Survivors-like (dunno what else to call it). It has manual skills and aiming, and as you level up you get more abilities and upgrade existing ones. It was kinda boring, so I’ll stick with the games I already have.

      Artifact Seeker: Legend of Aurorium is another Survivors-like, better than Black Dragon Mage. It has the typical Chinese Mobile game look to it (don’t really know how to describe it). One interesting feature is, after each stage you go to a world map and choose where to go next, à la Slay the Spire. You can choose between combat stages or text events where you can get upgrades. This one is a maybe, but I have a bunch of other games like this already bought, that I have to try at least. before I’ll buy more.

      Duck Detective: The Secret Salami is a point-and-click adventure game, with isometric 3D environments and 2D cut-out characters, like Paper Mario. In the demo, which is really short, you find clues in single rooms, to solve Mad Libs style puzzles to solve them. So far it’s a tiny step up from something like Frog Detective, but I don’t know if it gets more complex later. Another one I’ll keep an eye on for me.

      Pepper Grinder is a 2D platformer, where you play as a girl with a drill arm. You can destroy some parts of the environment, but I guess it’s mainly about burrowing through sand, which is like swimming through water in other games, collecting coins, finding secrets, the normal stuff. It’s level based, which caught me a bit by surprise, because seemingly all 2D platformers these days are metroidvanias. Not sure about this one yet, maybe later down the line, when I’m more in the mood for a game like this.

      Finally, News Tower, a building and management game about a newspaper publisher in the 1930s. You slowly build your tower, get more workers for you, either reporters, typesetters, and whatever else you need, send them to work on stories, so you can print something on Sundays. Could be neat, but not something I’m especially interested in.

  • chtk@feddit.nl
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    9 months ago

    My RX 6850 decided to die on me, just when I finally had the motivation to continue BG3 and/or The Outer Worlds. So I’ve been playing mostly Vampire Survivors on the Deck. Had some catching up to do on the new content anyway.

  • QuentinCallaghan@sopuli.xyz
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    9 months ago

    Tomb Raider Anniversary was dirt-cheap on Steam so I bought it. As a remake it feels a whole lot smoother to play compared to the 1996 original, no tank controls. I also installed ReShade and a couple of texture upscale mods to make it more pleasant-looking, with add-on enhanced ReShade I could also use ray-traced global illumination.

    I played BattleBit Remastered for the first time since August and I really need to hone my skills.

    I also several demos on Steam, News Tower really got me hooked with its gameplay. The full game should release on Early Access in a couple days, might as well buy it.

  • Chozo@kbin.social
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    9 months ago

    Been playing a lot of The Finals lately. Normally my time would be spent in Destiny 2, but the current D2 season is gonna last for a looooong time, so I’m not in any hurry to grind it out just yet. But The Finals has absolutely blown me away so far. It can be buggy and unbalanced at times, but it’s so damn fun. Demolishing an entire building to bury the cashout station in rubble and prevent a steal is so satisfying.

    Embark has also recently said that they’ve got a lot of updates in the works, so I’m really excited to see how Season 2 plays out.

  • Orm @beehaw.org
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    9 months ago

    The original NES version of Legend of Zelda! I want to (slowly) work through the whole Zelda chronology, barring like, the CDi ones. I’ve had the NES Zelda games on my 3DS for ages but I always found them difficult to play and pretty bad at telegraphing where I was actually supposed to go.

    This time around, I just bit the bullet and used a walkthrough, and collected a whole bunch of power-ups before the first dungeon. And now a couple dungeons in, I’m actually having a lot of fun with it! I even kind of like how completely open it is. I stumbled across the eighth dungeon, took one look at the four-headed bullet-spitting plant thing, and turned right around. But it’s cool that I can go there pretty much from the start!

    • ampersandrew@kbin.social
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      9 months ago

      I also played the original Zelda via emulation, but the physical game came with a map that makes the game much more feasible to get through on your own. Once I had that, I was golden.

      • Orm @beehaw.org
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        9 months ago

        I was wondering if the original came with a map! The in-game grid thing is comically unhelpful.

        • ampersandrew@kbin.social
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          9 months ago

          Yup. I think this is it, but you might find better scans elsewhere. It doesn’t tell you everything, but it shows you most of the map and labels the first handful of dungeons. Even knowing where the first dungeon is is such a huge help, because then you get a new checkpoint when you die, and once you beat the dungeon, you get an extra heart container.

  • FeelThePower@lemmy.dbzer0.com
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    9 months ago

    Steadily trying to 100% Bejeweled 3, but have definitely been slowed down as today I discovered the joy that is rollercoaster tycoon deluxe and played for about 6 hours in one sitting!

  • SpectralPineapple@beehaw.org
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    9 months ago

    I gave some attention to World of Warcraft Classic - Season of Discovery. It is certainly enjoyable to have a lively world with plenty of people interacting everywhere, but the nuts and bolts of Vanilla are largely the same. The slow leveling, the 1-hour cooldown for my Hearthstone (the item that takes me back to the Innkeeper I set), the fact that I must be physically at the dungeon location to enter an instance, and the demands for being highly social for a bunch of basic stuff feel exhausting. A lot of time I need people for group quests and runes, and the mere thought of talking to strangers is discouraging. I realized that, while I enjoy social interaction, that is not necessarily true for the majority of my playtime. Classic Wrath always feels like a good compromise for me – it is still Classic and the open world is still relevant, but it has a lot of QOL that makes it manageable for me. The Hearthstone cooldown is 30 minutes, I get my first mount at level 20 instead of 40, and the Random Dungeon Finder puts me in an instance automatically. Granted, there’s not a lot of people on Wrath right now, but I still enjoy leveling my character, leveling mining, getting ready for Cataclysm, and making money on the auction house. I found a nice wholesome guild, but it seems that most people are just playing SoD.