• MrGG@lemmy.ca
    link
    fedilink
    arrow-up
    17
    ·
    8 months ago

    There’s actually a Python-based framework that can make mobile apps called Kivy, but as you might expect it would not be terribly performant.

    • Truck_kun@beehaw.org
      link
      fedilink
      English
      arrow-up
      4
      ·
      8 months ago

      And there’s also KivyMD after you learn base Kivy, that adds more widgets with the intent of following Google’s Material Design spec.

      I’m not going to vouch for the project, or link, just mentioning it exists.

  • tammo@programming.dev
    link
    fedilink
    arrow-up
    9
    ·
    8 months ago

    I am following BeeWare for some time now. From the website:

    Write your apps in Python and release them on iOS, Android, Windows, MacOS, Linux, Web, and tvOS using rich, native user interfaces.

    Never tried it, though.

  • Solemarc@lemmy.world
    link
    fedilink
    arrow-up
    7
    ·
    edit-2
    8 months ago

    When it comes to mobile apps, I generally recommend native (swift/kotlin) or Flutter, they all have good tooling and have good performance

    In this case though, they are all curly braces languages and don’t have much in common with python.

    If you don’t want to learn at least 1 new language, there are some python libraries/frameworks which can be used for mobile dev. Like Kivy or Beeware. I’ve never used any of these though so I can’t tell you how good/bad they are.

    • echindod@programming.dev
      link
      fedilink
      arrow-up
      3
      ·
      8 months ago

      Just out of curiosity: which do you think is closer to Python? Kotlin or Swift?

      Not knowing wither, my hunch would be to say Kotlin. But I am curious.

      • ohlaph@lemmy.world
        link
        fedilink
        arrow-up
        3
        ·
        8 months ago

        Kotlin and Swift have similar syntax and neither are like Python to be honest. If I were to pick one, Kotlin all the way. You can do a fair amount of back-end work with itas well.

      • Solemarc@lemmy.world
        link
        fedilink
        arrow-up
        2
        arrow-down
        1
        ·
        edit-2
        8 months ago

        I’ve never used swift myself, but as far as I’m aware swift doesn’t need to have a main function so I’d say it’s closer

            • themusicman@lemmy.world
              link
              fedilink
              arrow-up
              1
              ·
              8 months ago

              Even in python, writing code at the top level is not recommended for any non-trivial project. I mean, you might as well say “kotlin is closer to python because they both end with N”. Neither method of comparison offers any value to OP.

              • Solemarc@lemmy.world
                link
                fedilink
                arrow-up
                1
                ·
                8 months ago

                And I said, if op doesn’t want to learn a new language, here are some python mobile frameworks. And was explicitly asked which of kotlin/swift I would recommend for a python dev.

  • ohlaph@lemmy.world
    link
    fedilink
    arrow-up
    6
    ·
    8 months ago

    These days, you have several options. You could use JavaScript/Typescript via React Native which builds both iOS and Android.

    You could use Kotlin Multi-Platform, builds both iOS and Android, vut I believe you will need to know some Kotlin for Android and Swift for iOS.

    You could use Flutter, which uses the Dart programming language, also builds both iOS and Android.

    Then there is MAUI using C#, builds both iOS and Android.

    Finally, you could resort to native for each platform.

    As you can see, there are plenty of options. Picking one comes down to what you need and which language works for you. Keep in mind, most of the languages aren’t really close to Python.

    Good luck.

  • lolcatnip@reddthat.com
    link
    fedilink
    English
    arrow-up
    4
    ·
    8 months ago

    I’ve never made a native mobile app. I’ve made a couple of web apps designed for mobile devices, and for those I used HTML+JS when it was really simple and React with Typescript for anything more complex. I choose those options mostly because they’re what I’m already familiar with from work.

  • peanutbutter_gas@lemm.ee
    link
    fedilink
    arrow-up
    4
    ·
    8 months ago

    I pretty much agree with everyone else said. I just want to say that I don’t recommend xamarin. I had to work with it at a job and it’s a massive headache imo.

  • eveninghere@beehaw.org
    link
    fedilink
    arrow-up
    4
    arrow-down
    1
    ·
    edit-2
    8 months ago

    Hmm… A bit personal, but Python’s old school at this point, and so Javascript might feel like the closest.

    Modern-er languages for mobile devs have more language support for building apps in my personal opinion.

    • ebits21@lemmy.ca
      link
      fedilink
      English
      arrow-up
      9
      ·
      edit-2
      8 months ago

      Python has never been a big language for app development… no idea why you would call it old school.

      To answer op, Swift for iOS; Kotlin on Android.

      • nieceandtows@programming.devOP
        link
        fedilink
        English
        arrow-up
        2
        ·
        8 months ago

        Thanks. Yeah, I wasn’t looking for python based frameworks, but rather other languages that are at least somewhat similar and easier to learn/transition to.

      • Rusty Shackleford@programming.dev
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        8 months ago

        I know I should just look this up, but I’ll ask anyway.

        Back in 2013, in grad school, I remember we used Objective C for iOS and Java for Android. Can I still build compatible apk’s and iOS packages using these older language choices respectively for modern mobile OS’s or am I a dinosaur and need to get with the times (swift and kotlin)?

        • roanutil_@programming.dev
          link
          fedilink
          arrow-up
          2
          ·
          edit-2
          8 months ago

          For iOS you can still use Objective C, but there are additions to platform frameworks and whole new frameworks that are Swift first. I don’t really know how hard it would be to use those APIs from Objective C. Swift is certainly the default going forward.

          I don’t work on Android but my understanding is that Java hasn’t and isn’t going anywhere on Android. Kotlin is supposed to be great but I haven’t heard mention of Java being dropped.