I’ve always found myself bouncing off hard on “make your own fun” type games like Minecraft or the newer Zeldas. This extends to any type of game that has no clear goals or motivators.

Turns out I’m just an extrinsically motivated gamer. For me, it’s about the destination, not the journey. I enjoy games that keep me going with rewards promised at each step of the way. When given the choice to be creative with the tools I’m given, I’ll just find the most efficient way of getting it done.

I’d like to hear what type of gamers y’all are. What type of games bring you joy?

  • frog 🐸@beehaw.org
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    2 years ago

    I actually enjoy a bit of both! There’s definitely pros and cons to both types, and which I feel like playing varies according to my mood, energy levels, and what else I’ve played recently. Sometimes I want to be moving towards a destination and reward, other times I just want to wander around and do whatever.

    • lenninscjay@lemm.ee
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      2 years ago

      I’m currently playing x4 which is giving me a small dose of both. Overwhelmingly the game is more “make your own fun” but there are some small plot lines that reveal the story of some of the factions that I’ve been slow rolling as I build my empire.

  • Rentlar@beehaw.org
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    2 years ago

    “Extrinsically motivated” games I like: I’ll play it once, beat it, play a bit of post game, drop it.

    “Intrinsically motivated” games I like: make my own stupid-ass goal, spend dozens and dozens of hours on it, finally do the stupid thing, progressed 1% further through the game, get bored, drop it, but then I pick it up again thinking about doing another stupid-ass thing.

  • SenorBolsa@beehaw.org
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    2 years ago

    Somewhere in between, I like having something to work towards but I also enjoy making my own fun along the way.

    It also depends on my mood, sometimes I want to min max something, sometimes I just want to cruise around in GTA and check places out.

  • prole@beehaw.org
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    2 years ago

    I kind of feel bad for people who are only motivated by things like trophies, or feeling the need to 100% a game. If I’m not enjoying a game, I’m not going to force myself to play it longer because of some strange need inside me to 100% complete every game I start. If I don’t like playing a game, I will just stop playing it.

  • Dominic@beehaw.org
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    2 years ago

    I’m extrinsically motivated, but my definition of “extrinsic” is pretty loose. I’ll do things that aren’t necessary to beat the game (I don’t even need the game to be “beatable”). As long as I’m finishing something and getting a reward for it, I’m content.

    I’m having a great time doing side content in Tears of the Kingdom: completing as many shrines and side quests as I can, hoarding materials for armor upgrades, etc. Those are optional objectives that you can truly complete. However, I don’t spend much time experimenting with Ultrahand.

    Similarly in Minecraft, I liked accumulating resources in survival mode, but I bounced off of creative mode.

    EDIT: apparently my Lemmy app went haywire and posted this about 8 times. Very sorry.

  • woodnote@lemm.ee
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    2 years ago

    I’m largely extrinsically motivated. I always have high hopes of 100%-ing games, but I find once all the quests are done, my enthusiasm for going out and wandering and finding the last things drops off precipitously. Even if I’m not following the storyline and have wandered off to explore, I still feel the need for some ultimate promise of more story to come.

  • reverendsteveii@beehaw.org
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    2 years ago

    Time played: 400 hours. Completion percentage: 15%

    extremely intrinsically motivated. give me a world with stuff in it, not goals

  • MangoKangaroo@beehaw.org
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    2 years ago

    I lean toward the “here’s a goal, good fucking luck getting there” types of games, but I sometimes play more open-ended games like Cataclysm: DDA and Dwarf Fortress. Currently I’ve been binging Vechs’ Super Hostile Minecraft maps, which I guess offer a fusion of both?

  • sub_o@beehaw.org
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    2 years ago

    I’m not a “make my own fun” gamer, and now when I think about it, because all of my “make my own fun” is done outside of gaming, e.g. playing music, coding, 3d printing, drawing, etc.

  • ryan659@lemmy.sdf.org
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    2 years ago

    Definitely exstrinsicly. I do play open world games (and (J)RPGs) and while I do attempt side quests etc, it rarely holds my attention in the same way as the main story, if there is one. If there isn’t one I’ll usually get bored pretty quickly.

  • liminis@beehaw.org
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    2 years ago

    I don’t think I fit either side of this dichotomy (though if forced to pick would choose extrinsically), as I love a good story but am very much about the journey and not just the destination.

    If I had to guess, the limits of development scope and the resulting limits on worlds being believably reactive means a lot of people are going to see themselves as extrinsically motivated, with the big exception being people that just love building things in sandboxes. Intrinsic motivators would be much easier to come across if more avenues of interaction felt fleshed out but for some rare exceptions.

  • bbbhltz@beehaw.org
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    2 years ago

    I feel you on the destination. Don’t get me wrong, I want all the side quests, but open world games don’t tickle my fancy. Give me arcade games, karting, platformers, metroidvanias, old Zelda games any day of the week.

  • ChaRRdude33@lemm.ee
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    2 years ago

    I’ve never really thought about it this way, but reading this I realized I’m just like that also. I find really hard to keep playing a game that does reward progress by give you things to keep it fresh and interesting. I guess that’s why I get bored with most games…

  • UngodlyAudrey🏳️‍⚧️@beehaw.org
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    2 years ago

    Definitely extrinsically. In a lot of those super open games, I get just completely overwhelmed by choice, don’t know where to go or what to do, and give up. I’ve tried twice to play Breath of the Wild and I just can’t. Give me a linear experience any time.