• circuitfarmer@lemmy.sdf.org
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    3 months ago

    I am hopeful for this. Playing it on day one, I reported a garbage management bug on the official forum: only to be told it was “by design”, and yet still game-breaking.

    The performance woes got all the press, but the game was fundamentally broken. It was nearly impossible to lose. Too many services for a small city? Here’s free “government subsidies” that you also can’t shut off when your city is successful. Don’t have garbage service? No problem, a neighboring city you have no control over is gonna handle your trash – for free.

    I hope this is finally a step in the right direction, but I’ll never understand why it took a year to listen to day 1 issues. If the game had been released Early Access the response would have been better all around. Performance issues need to take second place: if the game isn’t fun, I don’t care how it performs.

    • simple@lemm.eeOP
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      3 months ago

      A lot of people are waiting for the game to be fixed to jump in.

      • RandomException@sopuli.xyz
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        3 months ago

        I was just watching CityPlannerPlays stream where he was trying the new patch out, and oh boy has the game changed totally. It actually looked like a fun challenge instead of the money printing simulator that it was before.

        • Oddbin@lemm.ee
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          3 months ago

          Let them get back on track with their DLCs and then we’ll see the money printer whir back into life. Paradox gonna paradox.