screen tearing ?
Yes
Never seen tearing look like a cracked mirror.
thats why i was asking…
I tried Wayland for the first time last week and my first reaction was “wtf this is so smooth”. But some stuff was too funky so I went back to X11.
I’ll enjoy x11 until my distro makes Wayland the default.
I still haven’t encountered any issues on Wayland on GNOME. X11 is unusable for me because it handles multiple monitors poorly, and everything just seems less smooth.
What do you mean by “handles multiple monitors poorly”? Is it something to do with scaling? The only issue I’ve encountered under X11 related to multihead is the inability to set different subpixel geometries for different monitors, but iirc wayland doesn’t let you do that either? Just curious what your usecase is
I have mixed refresh rate monitors, and animations and stuff will use the lowest common denominator. So all animations will be in 60hz on my 144hz monitor, just because I have a 60hz secondary monitor. The biggest offender is moving windows around.
Ah, makes sense, thanks.
I have an Nvidia laptop and that still doesn’t work well with either of them…
real
Wayland just doesnt work at all on my pc, bo womp
Unless you need fractional scaling
At first I though this was just a regular shitpost but then I saw the screen tear edit lol
On a more serious note, is there a way to actually fix screen tearing under x11? I’ve always thought a compositing manager like
xcompmgr
would do it, but for me it only makes it worse?i can fix it using “force full composition pipeline”
I’ve recently go back to Linux (after >10 years), and so far I’ve only noticed that touchscreen works better on Wayland and that you can scale UI in smaller increments. Otherwise they behave pretty much the same.
My laptop refuses to go beyond 30hz on 5120*1440, so Wayland and X11 both feel laggy. But at least X11 is stable, can’t say the same for Wayland, no matter how much I want to like it.