SSTF@lemmy.world to Games@lemmy.worldEnglish · edit-22 months agoFlintlock: Siege of Dawn mixes fantasy and gunpowder – Reviewwolfsgamingblog.comexternal-linkmessage-square3fedilinkarrow-up147arrow-down14
arrow-up143arrow-down1external-linkFlintlock: Siege of Dawn mixes fantasy and gunpowder – Reviewwolfsgamingblog.comSSTF@lemmy.world to Games@lemmy.worldEnglish · edit-22 months agomessage-square3fedilink
minus-squareKatana314@lemmy.worldlinkfedilinkEnglisharrow-up1·2 months agoDoesn’t Bloodborne use a pistol as a parry mechanic?
minus-squaremrfriki@lemmy.worldlinkfedilinkEnglisharrow-up1·2 months agoIt did it although I never used it that way more like to slow down enemies or gaining time. In Bloodborne it didn’t felt weird at all but here it somehow breaks the flow of combat.
Doesn’t Bloodborne use a pistol as a parry mechanic?
It did it although I never used it that way more like to slow down enemies or gaining time. In Bloodborne it didn’t felt weird at all but here it somehow breaks the flow of combat.