I mod a worryingly growing list of communities. Ask away if you have any questions or issues with any of the communities.

I also run the hobby and nerd interest website scratch-that.org.

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Joined 2 years ago
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Cake day: June 15th, 2023

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  • I often agree with this, though for Death Trash given the slow pace of major updates I figured I’d just jump in. It only took me about 10 hours to beat the main content, and a few more hours poking around to feel finished with the game. This isn’t something like Zomboid with a big sandbox element to sink hours and hours into.

    Honestly, at the pace it’s being updated I don’t know if it will get a huge proper ending.



  • In 2026 the Neo robot, the figure 3 and the Tesla bot are going mainstream in countries like America and I’m pretty sure other western countries.

    I am skeptical. The Neo robot is basically a Mechanical Turk with extra steps.

    I can’t prove it but the Figure 3 gives me even more vaporware flags.

    As for the Tesla bot, it’s the least scammy of the bunch, but this is on the “we promise to put robots in your house in 2026” scale. It wouldn’t be the first time Tesla overset expectations.

    None of these companies are straightforwardly showing extended, unedited footage of these robots operating in full AI mode in an uncontrolled realworld environment for a reason.

    Humanoid household robots are the new (edit: I suppose not new, but resurging) fascination, but they are dumb. If someone wants to automate away chores it’s going to be by increasing smarthome capabilities and integration, and/or by having improved standalone robots and automation, like roombas, if they aren’t going all in on integrated smarthome tech. Success in automation will be with specific use robots and pieces of automation, ideally working together, not a Cylon lumbering around.















  • Back in the late 90s-early 2000s the PCGamer magazine was actually worthwhile. It had reviewers who specialized in different genres and if read enough you could get a feel for their writing style and critical voice. The fact it was a monthly publication meant they weren’t racing to get a review out in the first 24 hours.

    Nowadays it all seems like publications race to put reviews out online for relevance, and the reviewers often seem to have a disdain for video games and even if they don’t they aren’t genre experts.

    I don’t like fighting games. My review of a fighting game would be trash. Yet major publications just pump out reviews by whoever.

    Individual youtubers at least can develop a recognizable critical voice and stick more to genres they know and enjoy.


  • The entire industry was flooded with mouthpieces for developer statements, and opinion piece hottakes. How many of those people does an industry really need? (Or more importantly: How many of those people can it financially support?)

    As for reviews, they are for the most part similarly worthless and hard to trust. There’s about five YouTubers who I actually trust the opinions of, and I haven’t felt left out at all with that as the extent of my gaming journalism intake.

    I can’t be certain, but I suspect a lot of gamers are completely burnt out on the professional gaming journalism industry.