Disney has reversed course on a wrongful death lawsuit brought by the widower of a woman who died after eating at a resort restaurant, saying the matter can now proceed to court.
When you see [Everyone Hated That] pop up after your last choice, and you panic and try to load a previous save, but the game remembers what you already did.
Undertale had this. It allowed you to reload the older save and undo what you did, but it kept a second, hidden save file that you couldn’t easily erase.
The original animal crossing had something like that. If you turned off the console without saving, a mole named Resetti or something like that would rant at you about how you aren’t supposed to do that. The rant would get longer the more times you turned off the console without saving.
When you see [Everyone Hated That] pop up after your last choice, and you panic and try to load a previous save, but the game remembers what you already did.
hmm, that would be an interesting feature for a RPG game. Are there any games that have that feature? Like some anti savescumming?
Pathologic 2. When you die it applies the consequences to all of your saves all you can’t go back and change it
Undertale had this. It allowed you to reload the older save and undo what you did, but it kept a second, hidden save file that you couldn’t easily erase.
The original animal crossing had something like that. If you turned off the console without saving, a mole named Resetti or something like that would rant at you about how you aren’t supposed to do that. The rant would get longer the more times you turned off the console without saving.
DUHduh dun dun DUN
I understand that that annoying Undertale game did this.
I agree. A little fourth wall breaking even to go with it. “You thought you could just reload? Sorry mate, some things can’t be so easily undone.”
That would make an awesome Deadpool game LOL