• Red_October@lemmy.world
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    3 months ago

    When you see [Everyone Hated That] pop up after your last choice, and you panic and try to load a previous save, but the game remembers what you already did.

    • cordlesslamp@lemmy.today
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      3 months ago

      hmm, that would be an interesting feature for a RPG game. Are there any games that have that feature? Like some anti savescumming?

      • Sainteven@sh.itjust.works
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        3 months ago

        Pathologic 2. When you die it applies the consequences to all of your saves all you can’t go back and change it

      • Gaspar@lemmy.dbzer0.com
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        3 months ago

        Undertale had this. It allowed you to reload the older save and undo what you did, but it kept a second, hidden save file that you couldn’t easily erase.

      • GlendatheGayWitch@lemmy.world
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        3 months ago

        The original animal crossing had something like that. If you turned off the console without saving, a mole named Resetti or something like that would rant at you about how you aren’t supposed to do that. The rant would get longer the more times you turned off the console without saving.

      • voracitude@lemmy.world
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        3 months ago

        I agree. A little fourth wall breaking even to go with it. “You thought you could just reload? Sorry mate, some things can’t be so easily undone.”