California Governor Gavin Newsom has signed a bill into law that won’t stop companies from taking away your digitally purchased video games, movies, and TV shows, but it’ll at least force them to be a little more transparent about it.

As spotted by The Verge, the law, AB 2426, will prohibit storefronts from using the words “buy, purchase, or any other term which a reasonable person would understand to confer an unrestricted ownership interest in the digital good or alongside an option for a time-limited rental.” The law won’t apply to storefronts which state in “plain language” that you’re actually just licensing the digital content and that license could expire at any time, or to products that can be permanently downloaded.

The law will go into effect next year, and companies who violate the terms could be hit with a false advertising fine. It also applies to e-books, music, and other forms of digital media.

  • bobs_monkey@lemm.ee
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    1 day ago

    Not only that, but the ability to transfer or even sell your license. If I can gift or sell a book or DVD, I should be able to do the same with a game or digital movie.

    • NotMyOldRedditName@lemmy.world
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      1 day ago

      Something like smart contracts on ethereum using NFTs is actually a perfect use for this and where the future is heading.

      You get a fraud proof authorization token that cant be duplicated that let’s you access the content. It can be sold or transferred without needing the company to still exist and can still unlock the content even years after they’re bankrupt.

      The only thing left is how do you host the content so it survives beyond the company going out of business. The company themselves could host it initially, but eventually it’d need to end up on a public torrent site or some other distributed sharing network otherwise it could vanish. But that’s also a digital media problem in general.

      Edit: also like any DRM people that want to break it can go as far as altering source code to remove the checks, they do that today, this wouldn’t change it. But this is a path for people trying to do the right thing on all sides. They haven’t stopped selling digital content because people can bypass things.

        • NotMyOldRedditName@lemmy.world
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          10 hours ago

          NFT are more than just digital art. It’s a token that represents a specific thing and have been around since the very early days if Bitcoin. I believe it was colored coins that were first implementation, but maybe something came before even that.

          They could be a stock certificate for a company, a license to a game, a concert ticket, a house key.

      • linearchaos@lemmy.world
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        21 hours ago

        Could you imagine those ledgers trying to process when everyone in existence tries to insert hundreds to thousands of unique licenses. Then having to continuously access records on every media use after that.

        How many unique copies of media are there out there. Hundreds of billions, trillions. I don’t think we have anything adequately designed at this point that could handle that kind of load.

        • NotMyOldRedditName@lemmy.world
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          19 hours ago

          Thats not how it’d work. The blockchain will generate the NFT but the NFT can authorize itself. You can do offline signatures that will prove you own the token and thus own the media. It doesn’t need to check in with anything online to pass a validity check once it’s issued.

          The token is unique, the media is just out there exactly like it this today. How many billions of copies of songs have been download from iTunes?

          Edit: And layer 2s will be able to handle 100,000 TPS or more in the future for the initial issuance. I didn’t say today, I said where the future is heading. That’s 3,153,600,000,000 transactions a year, and it’s going to be more than that.