I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
What I always hate is when the dialogue option description doesn’t really match the dialogue your character then says.
The Mass Effect games are absolutely notorious for this.
You press the option that says “I am not so sure about that” and you character goes “You are a lying piece of shit!” *Clementine will remember this.