I’m tired of this take too. Mute features help taper this - it cuts out the noise and allows you to focus on your own growth. But people’s erratic behaviour is what makes multiplayer games an interesting puzzle.
Conflict within a group is naturally painful due to the evolutionary pressures for humans, but as our brains have evolved so much to engage with this problem I think League is uniquely challenging for us. No other game can elicit the triumph of a close League comeback, even if teammates try to sabotage you due to their own egos from time to time. Winning games like this is even sweeter.
It’s sad that so many people actively warn others away from it. It’s genuinely great and I think the next generation of pvp enjoyers are missing out by avoiding League due to reputation. Just don’t go into it expecting perfectly fair competition or lobbies - focus on what you can improve and you’ll have fun.
LoL is fine. The people are the problem
I’m tired of this take too. Mute features help taper this - it cuts out the noise and allows you to focus on your own growth. But people’s erratic behaviour is what makes multiplayer games an interesting puzzle.
Conflict within a group is naturally painful due to the evolutionary pressures for humans, but as our brains have evolved so much to engage with this problem I think League is uniquely challenging for us. No other game can elicit the triumph of a close League comeback, even if teammates try to sabotage you due to their own egos from time to time. Winning games like this is even sweeter.
It’s sad that so many people actively warn others away from it. It’s genuinely great and I think the next generation of pvp enjoyers are missing out by avoiding League due to reputation. Just don’t go into it expecting perfectly fair competition or lobbies - focus on what you can improve and you’ll have fun.