Here in Denmark, it’s legal to circumvent piracy protection, if the purpose is to legally use the product.
The example that was used in the media when this was new, is when you buy a DVD and want to play it on a PC instead of a DVD player. Usually piracy protection would stop it from working on a PC. Of course the circumvention also makes it easy to make and distribute a pirate copy.
So the ability to use the product in the way the customer choose (within reason), is weighted higher than stopping piracy a little.
Piracy protection is things like encryption, firmware checks, pairing systems, unique game identifiers per instance of game, unique console id’s, …
Basically any system put in place to make, or identify, a game/console to be genuine or make sure a genuine game running on genuine hardware and nothing else.
These are all systems the switch had btw.
Switch emulation bypassed or faked all of those, which counts as piracy protection circumvention.
They set the stage that they never said otherwise, but circumventing piracy protections is somehow illegal…
Now the question arises, what counts as piracy protection? Is a nag enough? Can you be criminalised in clicking away a nag you dis not read?
🤔
Here in Denmark, it’s legal to circumvent piracy protection, if the purpose is to legally use the product.
The example that was used in the media when this was new, is when you buy a DVD and want to play it on a PC instead of a DVD player. Usually piracy protection would stop it from working on a PC. Of course the circumvention also makes it easy to make and distribute a pirate copy.
So the ability to use the product in the way the customer choose (within reason), is weighted higher than stopping piracy a little.
That should include ripping games and emulating them on PC as well?
I believe it does.
Piracy protection is things like encryption, firmware checks, pairing systems, unique game identifiers per instance of game, unique console id’s, … Basically any system put in place to make, or identify, a game/console to be genuine or make sure a genuine game running on genuine hardware and nothing else.
These are all systems the switch had btw.
Switch emulation bypassed or faked all of those, which counts as piracy protection circumvention.
Where is this defined?
At least in the DMCA I believe