Fair point, I don’t own a PS5 so I can’t tell.
Fair point, I don’t own a PS5 so I can’t tell.
Right, the only PS5 exclusive I would love to have on PC is Astro Bot.
Actually, the 2026 strategy and business environment report from Sony simply removed the line “Will continue its efforts to deploy its first-party titles to multiple platforms such as PC” from their priorities list, but did not outright state that they won’t port games to PC anymore, as many journalists misinterpreted, the report simply states that it isn’t a priority anymore due to mitigated revenue. The main concern within the report seems to be that near simultaneous releases on PC are effectively cannibalizing PS5 hardware sales, so you might still expect PC releases but further down the line compared to the current 1-2 years window, maybe previous generation games released on PC, not current generation.
That is only the case because your console is connected to the internet. For example, I can dust off my old PS3 today and play the version 1.0 release of GTA V after installing it from the disc because the console is offline, meaning there won’t be any prompt asking me to update the game to the latest version, and it simply works.
You might argue that this is a bad example and that GTA V runs better on modern hardware, so let us consider Bloodborne on the PS4 instead, a title you will not find anywhere else and for which current emulation remains, at best, sketchy. I can insert that disc into my PS4 unplugged from the internet and play it immediately without any mandatory update.
Killing physical support means the end of this possibility for further releases, not that Sony has many exclusives these days, but for the handful of PS6 games that won’t make it to PC.
So, this means mandatory proprietary hardware just to play the four or five true permanent exclusives that will be on the PS6 throughout its entire lifetime, given that everything else will eventually come to PC, and you don’t actually own any of your digital content, meaning that they can revoke your access to your purchases without notice at any point if they choose to do so.
People will still buy it though, that’s the saddest part.
One of the deadliest most fearsome predator in the animal kingdom.


Netflix has a studio that publishes games on mobile, one of their most well known product is partnering with Take2/Rockstar to port the Definitive Edition of GTAIII/VC/SA to mobile.


All I heard from the ESA representative is : “If buying isn’t owning, pirating isn’t stealing.” 🦜
Don’t hold your breath, they took over a year to fix the disappearing cursor issue on some distributions of Win11 in 2024-2025, the cause was rooted in the interaction between the brand new desktop window manager and the legacy cursor rendering path that hadn’t been updated since Vista, when moving the mouse between an application rendered with modern XAML components and a legacy system window, the cursor would sometimes become fully transparent, it was still there but invisible to the user until system reboot, turns out that building fluid fancy modern UI elements on top of a legacy Win32 framework does that sometimes.


Very fond of the PS1 as it was my primary console during childhood, especially the many JRPGs of the era but also other games like Ape Escape, Crash Bandicoot, Spyro, Syphon Filter, Soul Reaver 1, I go back to these every now and then.


“You better have fun and love your work so much that you do unpaid overtime, or else!”


I hope it stays this way. Karma systems inevitably create tribalistic echo chambers, where people downvote others simply because they disagree with a statement but lack any logical counterargument. It is an attempt to silence dissenting opinions, a form of behavior that is both extremely toxic and primitive.


I can’t wait to shoot my way around war torn half destroyed cities with pristine advertising signs in the next Battlefield.


“Generate an image of David Tennant as the Doctor on the BBC.”


Build a product -> make it free or very affordable -> create dependency -> collect user data to improve product resulting in more dependency -> create a near market monopoly if possible -> make it paid only or make the free version a lot worse so users have to pay -> cross fingers that no alternative emerges or just buy it and shut it down if you can.
Always the same pattern.


That’d be 691077 regular sized hamburgers laid next to each other in a rigid grid pattern, 797502 if laid in a hexagonal pattern, 891720 if squished.


Create a captive audience through monopoly or near monopoly on a given market, then charge them more for a worse version of the product, reducing costs and maximizing profits, it’s always been the goal with corporate capitalism, look at the whole Copilot and GitHub situation right now.


The strategy is always to gain a monopoly or near monopoly on a market before pushing for the enshittification of the product to reduce costs and maximize profits, once customers have become dependent on said product, then pray that most choose the path of least resistance which is staying and dealing with the worse and more expensive version of what they’re used to rather than retraining or restarting from zero elsewhere.
Capitalism 101.


Yup, and in some cases where applicable they also gave you the keys to specific publisher libraries, like I got Assassin’s Creed Origins and Odyssey added to my Uplay account with my saves intact right before Stadia shut down.
You can hate Google for lots of things, but when it comes to Stadia they handled it right.
One of the most hubristic miscalculations of the 20th century was the Western managerial class in the 1980s and 1990s assuming that globalization would permanently consign developing nations to the manufacturing of cheap plastic junk while domestic blue collar jobs were offshore.
The higher ups in Western corporations operated under the arrogant delusion that their own expertise would forever remain insulated from global competition. They fundamentally failed to foresee that the very countries they relegated to the bottom of the ladder would inevitably ascend the complexity and cognitive value chains.
The same market forces that the managerial class so eagerly unleashed upon others starting in the 1980s are now beginning to affect their own bottom line, and suddenly what was once championed as “optimization” and “the future” as they dismantled the livelihood of the working class, has become a crisis. It serves them right, how it bites back.