It’s too late. Just because you stopped paying for Xbox live does not means Microsoft is going to make it free.
People should not have accepted pay for online play but since is widespread, it’s too late to revert it
It’s too late. Just because you stopped paying for Xbox live does not means Microsoft is going to make it free.
People should not have accepted pay for online play but since is widespread, it’s too late to revert it
basic tier for those of us who just want online play and cloud save
That should be free. It’s when people should have started boycotting Sony (and Microsoft and Nintendo) now it’s just too late
Neither the DS nor the 3DS flopped, on the contrary. the DS was the most sold console in the world
And it gave us new experiences, new ways to play and also made some stuff better (like having extra info, like maps, information or access to the inventory, having that meant you didn’t need to pause the game)
There’s no way Nintendo abandons the removable joycons.
Nintendo abandoned the dual screen, and that was an incredible feature, I totally see them abandoning removable controllers
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I’m not a console owner, are PlayStation owners really giving Sony $60 a year to play online multiplayer?
It all started with the Xbox, since people did not questioned it and received it with open arms the others (Sony and Nintendo) just copied it. It’s just matter of time we end up paying on PC too
AAA PC exclusive titles also have the right to exists.
I miss playing good first person shooters…
The first game in ages where it actually feels like the company/ developers actually put in effort and released a complete product
I miss the time when this was common
Zero Divide
Street Fighter Alpha 3
Bloody Roar 2
Rival Schools
Soul Edge/Soul Blade
Tekken 3
Guilty Gear XX (^Core+R is the most recent one, there are like 6 different versions)
Ehrgeiz (this one have several minigames and an action RPG mode that involves a lot of dungeon crawling)
Bayonetta has basic combat?
When I bough Bayonetta 1+2 for the Wii U I was expecting something close to Devil May Cry (They share the same director and almost the same developing team, after all) but it was a huge disappointment everything is so dumbed down and simple that is not even fun. People only likes it because they are satisfied with the over-the-top action and Bayonetta one-liners and that’s all.
My main complains with Bayonetta are the following:
All the weapons feel the same, where the only change is the attack speed, their cosmetic appearance and in some cases some minor and useless changes, like if you hold the attack buttons and the weapons you have equiped are fireweapons, they shoot (with this I mean combos, like PPPK, KKKPK, etc… do the same with every weapon, except maybe the Kulshedra, the extremely basic whip, the weapons do not feel unique in any meaningful way, they all have the same moveset and combos. In Devil May Cry each weapon is unique, with their own moveset and combos, and their moveset changes depending on the style you have active, for extra depth)
Finding the secret stuff is too easy (except for some verses and Alfheim, that require some backtrack at specific points, but finding the vinyls to get new weapons is too easy)
Speaking of the Alfheims, they are not even chanllenging (compared to the Secret Missions in Devil May Cry)
Bayonetta 2 is even worse, everything is way more simplistic and easy than the first one, I haven’t bothered with Bayonetta 3
Demos have returned, on PC at least.
“Steam Next Fest” are events when devs launch demost for their upcoming projects. it’s like 3 or 4 times per year
And do most of Epic games run well?
So next year we can expect Quake III Arena, I guess
RDR* on PC when? It was launched 19 years ago and still nothing
*RDR = Red Dead REVOLVER
And when you actually pick up the controller and play one of them, you begin to feel like you’ve been through the same gameplay loop as many other games this generation: Tales Of Arise, Scarlet Nexus, Nier Automata, Valkyrie Elysium, YS 8 and 9; they’re all essentially the same action game with different spices and aesthetic fluff.
I’d quote the same fragment as you, and I’ll add:
It’s the same for western RPGs
All action RPG games feel “samey” (think Gothic, The Elder Scrolls, Elex, Two Worlds…) they’re all essentially the same game with different spices and aesthetic fluff.
All dungeon crawlers (Diablo, Torchlight, Path of Exile, Titan Quest, Sacred) they’re all essentially the same game with different spices and aesthetic fluff.
All DnD games are exactly the same (Baldurgs Gate, Neverwinter Night, Icewind Dale, PlaneEscape, Pillars of Eternity, Tyranny, Dragon Age…) they’re all essentially the same game with different spices and aesthetic fluff.
Anyways, the article is about JRPGs, but the author for some reason only focuses on action games that are not JRPGs (Scarlet Nexus, Nier, Valkyrie Elisum, Ys 8, etc…)
It’s like writing an article about chess, but complain about checkers
“2B’s combat was kind of basic”
I haven’t played Nier, but I’d say that defines perfectly Platinum games’ games (or at least the ones I played)
Fishing minigames. I hate them with every single fiber of my body specially when they are mandatory for progress or to get 100% completition
They are not relaxing, they are painfully boring
I love hard games, but only when the challenge is fair, if the game consist solely on trial and error, that’s bad
I genuinely enjoy the “git gud” journey, I find it very rewarding
I blocked the user who flooded the community with shitposting, I prefer no content rather than shitty, low quality content
I left plenty of subreddits because that kind of content was rampant and it was hard to find actual quality content, because those posts were buried in shitty memes
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