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Joined 1 year ago
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Cake day: June 17th, 2023

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  • The unfair advantage argument definitely holds water, mouse and keyboard can be like a sports car racing against a bicycle. But if someone had the budget to tackle this issue through software, it would be Microsoft. So I’m inclined to agree that it’s mostly just MS squeezing money out of third party manufacturers.

    If they’d care only about the “unfair”, they’d put a fair, almost free, price on the official license that covers the cost of testing or whatever. Truth presumably here is also a bit more complicated, maybe third party controllers could be easier to hack resulting in an ineffective licensing system, idk. But yeah smells like money for Microsoft and a loss for consumers.



  • I think it’s the same problem Wes Anderson kinda suffers. They’re trying to do their thing in the way their audience expects them to.

    And I don’t really think either is playing a caricature of themselves, there’s real creativity at play. But the creative risks are mitigated by relying on their set style, which makes it safe to consume but often not that exciting. I find Dunkey’s reviews usually pretty interesting, whether I agree with them or not. But this poetry felt closer to an ad than an honest review.






  • One question I have is that if two people use the same prompt, do they get the same result?

    If they do, how could that result be copyrighted because I can just as well reproduce the prompt, making an original “copy”.

    If they don’t produce the same result, well it’s not the human that’s really doing the “original” part there, which is what copyright aims to protect, right?

    On the other hand if I write an original comic book story and use AI as a tool to create the pictures, that, in my opinion, could be worth copyright protection. But it’s the same as just original story, it’s not really the pictures that are protected.

    (And let’s not forget that AIs are mostly just fed stolen works, that needs to be solved first and foremost.)