Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they’re determining what people would be willing to pay extra for. Some of the options were

  • a tool for backing up offline installers
  • ability to install previous versions of a game
  • extra insight into the preservation work they’re doing.
  • voting rights on games to bring into the preservation program.

And others that I can’t remember.

  • bufalo1973@lemm.ee
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    1 day ago

    Notice to everyone about GOG Galaxy not in Linux: there is MiniGalaxy. It’s not official but it works.

  • Surp@lemmy.world
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    2 days ago

    Making porting gog to linux a priority which has by far the smallest market share for computer gaming is the dumbest thing anyone in this thread is saying, where is that financially a viable option to cater to the tiniest percentage of gamers for gog? I know ill get downvoted but im tired of the fanatical linux posts on lemmy at this point. Get with reality they are going to work on the client where the money is most predominantly flowing from and its not linux or mac. Haters gonna hate the truth but its the truth from a business standpoint.

    • blind3rdeye@lemm.ee
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      1 day ago

      Making porting gog to linux a priority which has by far the smallest market share for computer gaming is the dumbest thing anyone in this thread is saying

      Building a bridge across the river is totally stupid, because no one crosses that river to get to where they are going.

      Building a house on that hill is dumb, because no one lives there.

      Creating that new type of device is a waste of time, because no one has ever bought one like that.

      You see the point, right? Not that I’m trying to give business advice. I’m just saying that these things aren’t necessarily as stupid as you seem to think.

    • PushButton@lemmy.world
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      1 day ago

      Or, you know, they could make the client portable, like so many software…

      A Linux or Mac client doesn’t need to be a different thing than a Windows client.

    • Adalast@lemmy.world
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      2 days ago

      This is a future proofing measure. With the enshittification of Windows there is a reasonably sizable share that is looking to migrate. Making an API/front end functional on the platform is just good business. I for one will be switching 95% to Linux the instant Microsoft acts on their patant for putting a mandatory advertising ticket on the screen. Literally the only thing I will use it for is programming things for work.

    • JustARaccoon@lemmy.world
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      2 days ago

      While I agree, it’s also a chicken and egg problem. How can more money flow if they don’t make it easy? Even just endorsing Heroic and providing them some APIs would work

    • zalgotext@sh.itjust.works
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      1 day ago

      What if most of the people that want to pay a GOG membership are Linux gamers that would be willing to pay for official Linux support?

  • hornedfiend@sopuli.xyz
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    2 days ago

    Honestly, I would totally move to GOG, however my entire games collection is on Steam, so it would be very very difficult and it’s rather tedious to have and use 2 platforms like that.

    Oh well, I do hope they can get more people onto their platform. it’s a better Epic store for sure.

    • alehel@lemmy.zipOP
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      2 days ago

      I honestly felt the same. Then I thought, eh, let’s just try. Turns out I don’t care about my library being split. I just add desktop icons for the games I’m playing and launch them from there without thinking about what platform it’s on.

  • Aielman15@lemmy.world
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    3 days ago

    A subscription seems like the exact opposite of what GoG stands for. I buy a game, I own it forever. How does a subscription improve that?

    • alehel@lemmy.zipOP
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      3 days ago

      I got the impression they’re aiming more for a “fan club” kind of thing where you get access to articles/videos/Q&A/voting rights, etc. So more a kind of Patreon like many creators have. I didn’t get the impression that this would in any way change the business model of the store.

      • Elvith Ma'for@feddit.org
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        3 days ago

        I also got this survey and I had the same feeling. It felt more like a patron for their game preservation program with possible features like a members-only-community, interviews or documentation about the preserved games, their publishers/studios and the efforts to keep them running or some kind of loyalty rewards/discount coupons. Maybe even ‘special builds’ like ‘experience the OG version 1.0 of $game’.

        There was one option, that I interpreted like ‘maybe we will put future compatibility updates after purchase (e.g. supporting Windows 12 or whatever) behind the membership’ - but that’s purely my interpretation of a single bullet point style line in that whole several page long survey

      • daggermoon@lemmy.world
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        2 days ago

        If that’s the case, I may be interested. I’d still like Galaxy on Linux before I give them additional money.

    • Abnorc@lemm.ee
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      2 days ago

      Yeah I’m not at all against the idea of throwing a few bucks at them per month for something, but I just don’t see anything that fits in the context of why I use GOG in the first place. Voting rights doesn’t seem like a bad idea. Ideas like earlier versions of games, tools that help with backup, etc should be offered for free or sold for a one-time cost IMO.

    • Th3D3k0y@lemmy.world
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      3 days ago

      Select a game from a catered library to be granted lifetime ownership? Like rent to own perhaps?

  • WolfLink@sh.itjust.works
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    3 days ago
    • a tool for backing up offline installers

    This really should be something they offer for free, and there are already some FOSS options that do this, although they aren’t as good as I’d like.

    • ability to install previous versions of a game

    This is a feature they already have for free and there would (or at least should) be backlash if they were to lock that behind a subscription

    • extra insight into the preservation work they’re doing.

    Sure, neat.

    • voting rights on games to bring into the preservation program.

    Sure but said votes better have an actual impact.

    • ampersandrew@lemmy.world
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      3 days ago

      The previous versions of a game thing is something they took away, IIRC. They only keep the latest version and a patch to get up to it available for download, and you can only roll back to previous versions that you had already installed over time, or something like that. This is them seeing if you want to pay money to get a feature back that they used to offer, which is kinda lousy.

        • ampersandrew@lemmy.world
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          3 days ago

          I’m not sure, but years ago, at least. Likely to save on server hosting fees. If you go to download the installer now, you only see the latest version, but you used to see every version.

  • cmhe@lemmy.world
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    2 days ago

    I really hate most subscriptions, because the prices are often too high, they rely on locking stuff behind paywalls, instead of providing a good service.

    Here is the difference, I am ok paying monthly for storage space, servers, and hosted/managed open source web services, because there is competition and standard interfaces there. They do not hold you (or your data) hostage to their service, what they provide is good on its own.

    For example, if GOG invests money into writing open source libraries, apps and APIs to efficiently and easily share save games between devices. Let people self host the open source backend, but offer up a subscription for a managed instance, with maybe some voting rights for new features or support for games/platforms to be integrated into the open source front & backend, then I would be willing to support this.

    And other stuff like this.

    Use subscriptions to offer good services, which also allow you to improve the whole ecosystem, while also not putting yourself as the gatekeeper, and locking people into their service.

  • DigDoug@lemmy.world
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    2 days ago

    I like what GOG do, but gating features, even niche ones, behind a subscription sounds like the first step towards enshittification.

    Also, I’m sure as hell not giving them extra money until they fix their platform on Linux/Steam Deck.

  • datavoid@lemmy.ml
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    3 days ago

    They need to fix their launchers on all systems before the do anything else. I’m happy to support them in their mission of game preservation, but they really don’t do a good job at providing a high quality service.

    Also, I’ve purchased things from them that were never provided, and they refused a refund (warcraft 2 battle net key). I know it was likely Blizzard’s fault, but they could have at least responded to my emails with more than “no refunds, we are working on it”.

  • ampersandrew@lemmy.world
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    3 days ago

    I got the same survey. The ones that they definitely do not want to do, if they value their reputation, are things like “increased cloud save storage (that’s still probably less than what Steam offers)” and things that they took away, like 1.0 installers. But some of the other options look to be more squarely aimed at the enthusiasts of the preservation program that this subscription is designed to financially support, as well as one or two actually good features like legal account sharing. Hopefully they go down that route instead.

    • MudMan@fedia.io
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      3 days ago

      It’s on par with Steam, I think. You get like 200 megs per product. I know because my Witcher 3 install is above that and it’s annoying. That wouldn’t be a dealbreaker as a subscription benefit, I don’t think.

      With the rest I do agree.

      I can tell they’re struggling and have been for a while. It isn’t easy to compete with Steam, and the thing that would have done it (having DRM’d new games in the service) was voted down in a similar survey some time ago.

      I would not be against some Patreon-like crowdsourced solution for behind the scenes stuff and prioritization rights. GOG, or something like it MUST exist. Steam is bad enough with their current dominant position, it can’t be the sole remaining option in this market.

      I would much prefer to be able to give them more money in exchange for more games, though. I am constantly frustrated by how often some indie game is only available on Steam, and I’ve started buying things full price on GOG but waiting for sales on Steam as a matter of policy.

      • Sorse@discuss.tchncs.de
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        3 days ago

        It’s on par with Steam, I think.

        IIRC Steam lets developers code how much storage to use, with a 5GB cap per game

        • MudMan@fedia.io
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          3 days ago

          Is that where it is now? I haven’t looked at the documentation in an age. I think most stay lower because ultimately cloud storage is a cross-platform concern and different first parties have different requirements. Plus you want to keep it under control anyway. At any rate it’s not a huge concern and other services like PSN or Nintendo Online already charge for it, so… not a dealbreaker as long as the base implementation stays free.

  • ZeroOne@lemmy.world
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    2 days ago

    Bad move GOG, you’re as of right now still inferior to steam & you want to enshitify your platform ?

    1. Port your GOG-Galaxy launcher to Linux (it has to be native)
    2. fund Wine
    3. Accomodate for more local payment systems
    4. Have more currencies
    5. Would be nice if you made your launchers (or at least the core-functionalities OpenSource)