Its hard to answer because different games do them at different prorificencies. I like it best when there’s agency and I can choose what they say and have that affect the story.
I don’t like how many games lack the subtlety required to pull it off. The options are either softies-good or unnecessarily-evil.
Its hard to answer because different games do them at different prorificencies. I like it best when there’s agency and I can choose what they say and have that affect the story.
I don’t like how many games lack the subtlety required to pull it off. The options are either softies-good or unnecessarily-evil.
“Mr Hero can you get me some food? Im so hungry.”