- I couldn’t believe my eyes when I saw this trailer drop. I’ve had this game on my Steam wishlist since 2013! - For those who don’t know (I didn’t), the first trailer for this game was released 12 years ago, way back in 2013: - What a curiosity. What happened for development to take this long? - From what I remember, this started as a solo dev’s passion project, and he refused most help fearing it could compromise his vision. Unfortunately it got to the point where development slowed and I beleive even stopped completely for a time. I’m not sure if he ended up overwhelmed, or maybe just got bored or ran out of funds, or maybe a combo of those, but a couple years back he decided to bring in a few more people to share the burden and finally get the project finished. 
 
 
- Usually, when there is that much time between announcement and actual release, so much changes. The vibe and art direction really stayed the same. 
- I love the 1980’s cassette-futurism aesthetic they got going on, and the very impressive fluid dynamics/light processing tech. Considering this game has been in the works for 12+ years, I bet it’ll be an exceptional horror game! - Let’s hope so, such a long development isn’t necessarily a good thing (i.e. Duke Nukem). 
 
- Holy crap, this still exists. 





