As someone who last tried No Man’s Sky out about 5 years ago, it looks like it’s time to give it another shot.

  • Coyote_sly@lemmy.world
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    2 个月前

    This describes literally every single video game ever, though - there’s never a reason to do literally anything beyond “I want to” because it’s almost entirely time wasting entertainment anyway.

    Now, these procedural games often fail to create much of a reason to ‘want to’. But sometimes I prefer that to the transparent, skinner-box optimal game design in many other genres.

    • Encrypt-Keeper@lemmy.world
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      2 个月前

      I don’t agree with that at all. Giving your players a rewarding reason to interact with the games systems is a foundational pillar of game design.