I’ll start as off with: Sound speed fix, sound now travels the same speed as light.

  • Brudder Aaron@lemmy.world
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    1 year ago

    Enabled wealth cap. Several players were holding on to massive amounts of money, artificially inflating the in-game economy and driving prices higher than the average player can realistically afford.

  • fubo@lemmy.world
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    1 year ago

    Sound speed fix, sound now travels the same speed as light.

    This change has been reverted as it caused all high explosives to have the effect of nuclear weapons. The developers apologize for the inconvenience. In compensation, DNA has been given resistance to radiation damage: this reduces the speed of evolution, but prevents cancers from all the nuclear waste caused by the previous patch. As a bonus, humans with low melanin no longer develop skin cancer due to perfectly ordinary sunlight. Sunburn is still a hazard; wear sunscreen!

      • Baahb@lemmy.world
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        1 year ago

        Yes, sound is carried in waves of matter. If sound moved at light speed, the.matter must also. Interesting thought of the day, your heartbeat would explode your chest.

        • stebo02@sopuli.xyz
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          1 year ago

          Sound waves are pressure waves, so it isn’t matter that moves in only one direction. It’s matter that moves back and forth. Therefore I assume the wave can propagate faster than the matter moves.

          • CobaltSphere51@lemmy.world
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            1 year ago

            Fun fact:

            When two objects collide, the maximum internal propagation speed of the shock wave is limited by the local speed of sound in the material itself, which is typically 2000-6000 meters per second (m/s).

            In low earth orbit, satellites move faster than that, around 7000-7700 m/s. So when they collide (at up to twice that amount in closing velocity), the structure of the satellites is moving faster than the resulting internal shock wave. In one case, there was still a signal sent from a satellite a split second AFTER it had smashed through another satellite, because the resulting shock wave hadn’t finished destroying it yet.

            Source: I’m a space systems engineer, and one of my colleagues wrote his PhD thesis on this topic.

  • Wolf Link 🐺@lemmy.world
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    1 year ago

    Fixed a timing bug were 5 hours of work only made the clock advance by 5 minutes, and 5 minutes of spare time randomly made the clock advance by 5 hours.

  • RizzRustbolt@lemmy.world
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    1 year ago

    Rotation now set to “standard” 24 hours exactly. No more wonky 23.99873 hours screwing up automated functions every 12 years.

    • menturi@lemmy.ml
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      1 year ago

      And a year is exactly 360 days. Or maybe 364 so there are a perfect 52 weeks in the year.

  • ptrck@lemmy.world
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    1 year ago

    Those weird hairless monkies destroying the planet now reproduce at 10% of the speed.

  • Pratai@lemmy.ca
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    1 year ago

    For the America server, it’d be nice if they got rid of the MAGA.exe virus and patched the vulnerabilities it used to cause problems in the code.

  • Sombyr@lemmy.one
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    1 year ago

    Fixed typo resulting in ticks giving lyme disease instead of limes diseases. Ticks now properly feed on fruit juices instead of blood.

  • TheLurker@lemmy.world
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    1 year ago

    Bug Fix 00567 - NPC Stacking:

    Players have noticed that under certain situations NPCs can be “stacked” into unreasoning hordes which can allow a player to subjugate other players.

    This was due to a buffer overflow condition in the Money, Power or Charisma stat causing it to overflow into a negative integer and causing an NPC’s Doubt and Reasoning stat to also go into a negative value.

  • inutt@lemm.ee
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    1 year ago
    • Fixed pathfinding for common winged insects. When attempting to leave enclosed areas they should no longer bounce off windows two inches from the intended exit point.
  • treadful@lemmy.zip
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    1 year ago
    • Climate control bug has been fixed
    • NPC balancing. Added air and land mammals that feed on humans. Added sea mammals that are super territorial and attack human shipping vessels.
    • COVID24 has been introduced to correct previously mentioned balancing issues
    • After review, many extinct large animals have been reintroduced since they disappeared to correct effects of balancing issues
    • Izzgo@kbin.social
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      1 year ago

      Added sea mammals that are super territorial and attack human shipping vessels.

      Orcas > humans!

  • fubo@lemmy.world
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    1 year ago

    The big skin color patch is here!

    After hearing many player requests, human skin can now appear in popular colors such as gray, purple, orange, and iridescent turquoise.

    Skin color heritability has been reduced, allowing the new colors to be introduced naturally at character creation time. We expect this will also reduce some skin-color-related bad behavior that players have reported.

    For players wishing to change to one of the new (or old!) options, we’ve released a series of colorful plants that can be consumed to change skin color.

  • mrmule@lemmy.world
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    1 year ago

    Speed sound fix introduces some terrible new bugs where everything sounds really weird. Musical instruments need to be a million times bigger. Alas humans wouldn’t survive to experience these spectacular changes. Even the soft whistle of a flute would blast anything in its vicinity to smithereens.