• ObliviousEnlightenment@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    23 days ago

    Thry could absolutely do that. Valve makes a cut off every Steam game sold. If anything, it’d be MORE viable for them than any other console maker given the wider library

    • Nibodhika@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      23 days ago

      You’re completely missing the point. People can buy steam machines and use them as a PC without ever opening steam, or worse, use them as servers or parts of a cluster. If Steam Machines were sold at a loss they would , by definition, be cheaper than equivalent hardware, so companies would buy 10k of them to put into a warehouse to run stuff because it would be cheaper than buying the same thing from other places. This is what happened to the PS3, non-blocked systems can’t be sold at a loss because you can’t guarantee that whoever is buying it will use them for your intended purpose.

            • Nibodhika@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              ·
              18 days ago

              Yes, but my whole point was that PCs have other uses, so Valve selling a PC at a loss can’t recover the money with games because people won’t necessarily play games on that machine. Saying “if you’re playing games” to that point is like someone explaining to you why seatbelts are needed in cars and you replying with “if you never crash they’re useless”, like OF COURSE that if we enter your hypothetical example everything works, the whole point is about the disaster that would happen if that wasn’t the case.

                • Nibodhika@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  17 days ago

                  Re-read my answer, if they were sold at a loss like you suggested it would be beneficial for companies to purchase them to be office, servers or anything, costing Valve money without bringing them any profit afterwards because those machines would be purchased without gaming in mind, only because they were the cheapest available option (since all of the others have some profit margin and steam machines would be sold at a loss).