• rush@lemm.ee
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    1 year ago

    Common Re-Logic W

    Seriously though, whilst the budget they can give to Godot and FNA is small compared to what other, bigger devs/publishers could give, I find their commitment remarkable and very much in-line with their goal of empowering developers and gamers alike

    We need more publishers doing things like this

    • akatsukilevi@kbin.social
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      1 year ago

      Considering FNA and Godot, $100K is gonna do wonders to both projects, specially with the additional $1K
      They might even better afford to have developers working full-time at the engines, or deal with stuff like infrastructure, licensing, hosting and other costs

      • rush@lemm.ee
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        1 year ago

        True! Considering Godot and FNA’s current size this is indeed going to catapult them to a different league, which I guess is what Re-Logic was setting out to do :P

  • darthelmet@lemmy.world
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    1 year ago

    It’s crazy how successful they’ve been off just making and selling a good indie game. They’re still doing free updates AND they can afford a $200k donation?

    • funnystuff97@lemmy.world
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      1 year ago

      Terraria is like the anti-modern game. They absolutely refuse to evilly monetize their game at all. The playerbase is almost on their knees, begging them to move on from Terraria and make something else (not because Terraria is bad, but they’ve been at it for over a decade!) and they continue to churn out updates. The fanbase voted for a set of features to appear in Terraria 2, which they then turned around and scrapped, and added it as an update to Terraria. And all their updates are always free. And can’t forget about their amazing mod support.

      And redigit is just, like, the man.

    • PM_ME_FEET_PICS@sh.itjust.works
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      1 year ago

      They came out around peak indie craze, 14 or so years ago. I believe they were just behind Minecraft in terms of success. Total lifetime sales for their game have it outselling Skyrim.

    • chic_luke@lemmy.world
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      1 year ago

      It’s time to dust off Terraria and go on a nice run again.

      Edit: I will, of course, be first in line to buy any new games they release. They donated $100k to a FOSS project I use and love, thus to me as well indirectly, I can give some of my disposable income back to then.

    • stephenc@lemmy.world
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      1 year ago

      One of the, if not the best games in the last 15+ years.

      I’m not exaggerating. At all. I am not a fan of a vast majority of “popular” modern games and think gaming has been on the decline since the mid-90s. In a massive pile of garbage “AAA” and “modern indie” titles, Terraria is the one shining, beautiful, wonderful spot that just gets gameplay right, with no gimmicks, no BS, no boring intrusive story, nothing but good, solid gameplay.

      It’s one of my favorite games of all time. So all this makes me very happy.

      • cjsolx@lemmy.world
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        1 year ago

        Out of curiosity can you define “no boring intrusive story”? Because personally I’m big on storylines, so if they nail that part then that takes the game to a whole other level

        • wahming@monyet.cc
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          1 year ago

          Yeah, no story period. Which is good for some people, not so much for others

          • Hadriscus@lemm.ee
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            1 year ago

            I tried playing Terraria but gave up after an hour or so, precisely because I expected at least some kind of story and there wasn’t. It was also very awkward to control with a mouse and keyboard, I think it’s really supposed to be played with a controller. I might try it again now that I’ve got one, and less expectations

        • stephenc@lemmy.world
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          1 year ago

          Story for me in games should be one that sets up the reason you’re playing the game and that’s basically it. No endless dialog or narrative during the game. Small bits of things that can advance the plot is fine, but most games these days seem to talk endlessly about things.

          Terraria has zero of that. You’re in the Terraria world and that’s it. No real story to tell besides what happens in the world (show, don’t tell). It’s fantastic.

        • scv@discuss.online
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          1 year ago

          In some games storyline matters, in others… not so much. Games with a storyline trend to be less replayable in my experience. One exception I can think of is This War of Mine, that game is really depressing.

  • CorneliusTalmadge@lemmy.world
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    1 year ago

    Image Text

    Re-Logic

    The team at Re-Logic has been watching the recent events surrounding Unity with both interest and sadness. The loss of a formerly-leading and user-friendly game engine to the darker forces that negatively impact so much of the gaming industry has left us dismayed to put it mildly. While we do not personally use Unity outside of a few elements on our console/mobile platforms), we feel like we cannot sit idly by as these predatory moves are made against studios everywhere.

    We unequivocally condemn and reject the recent TOS/fee changes proposed by Unity and the underhanded way they were rolled out. The flippant manner with which years of trust cultivated by Unity were cast aside for yet another way to squeeze publishers, studios, and gamers is the saddest part. That this move was wholly unnecessary pushes things into the tragedy category - a cautionary tale the industry will not soon forget.

    We do not feel that a simple public statement is sufficient. Even if Unity were to recant their policies and statements, the destruction of trust is not so easily repaired. We strongly feel that it is now equally important to get behind some of the other up-and-coming open source game engines. Lighting some candles in an otherwise dark moment. To that end, we are donating $100,000 to each of the open source engines listed below.

    Additionally, we are sponsoring each of these projects with $1,000/month each moving forward. All we ask in return is that they remain good people and keep doing all that they can to make these engines powerful and approachable for developers everywhere.

    Godot Logo FNA Logo

    Re-Logic has always been supportive of game developers and indie studios that do things the right way. We feel that our actions in this moment are the best way to carry that mission forward - by accelerating and strengthening competing open source game engines, we hope to empower and assist studios that are struggling with how best to proceed given these recent events.

  • ipkpjersi@lemmy.ml
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    1 year ago

    What an incredibly kind move by the Terraria developers. This is part of why Terraria is awesome!

  • FrostKing@lemmy.world
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    1 year ago

    Re-Logic have always been my favorite group of devs in the industry. This is yet another item to add to my long list of reasons for that.

    Putting their money where their mouth is.

  • egeres@lemmy.world
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    1 year ago

    This reminds me of a time when the blender fund was opened and at some point a bunch of companies jumped to donate money (steam, epic, google, AMD…) this was way back when 2.8 was getting in shape. Years later we saw the fruits of that labor with the 3.x series bringing nice improvements and refactors that were done over the course of many months and years

    We probably won’t see a huge push in godot’s quality in what’s left of this year, but maybe in 2024 and later

  • NanoooK@sh.itjust.works
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    1 year ago

    Really good of them. I wish some others developers do the same, it’d be really great for the open source engines.

  • The Barto@sh.itjust.works
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    1 year ago

    I love the part where they’re like " we don’t even use unity except for some random assets", just a nice fuck you cherry on top.

  • dumdum666@kbin.social
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    1 year ago

    200k is a false number: They donated $100k and 1k per month to Godot.

    Edit: yeah - didn’t actually read the whole article. You guys were right.