• paultimate14@lemmy.world
    link
    fedilink
    arrow-up
    4
    ·
    1 day ago

    I don’t know if any whole games, but a lot of games have boss battles or segments that are in 2nd person. Where the perspective is from the target, and you can see the character you are controlling through their eyes.

    Off the top of my head, this boss fight from Ratchet and Clank 3 comes to mind.

    It’s hard to do this for extended periods for a few reasons. Part of why this is reduced to boss fights so that if you have sections with dozens of enemies, whose perspective do you take? What happens when that enemy dies, or if that enemy needs to suck under cover or go down a stairwell or look down at their weapon to reload?

    Even for boss fights, it only works if the boss’s behavior is controlled pretty strictly, like in that Ratchet and Clank example.

    You could kind of make an argument about sections where you view your character through some sort of diagetic device, like a security camera. Technically you could count Lakitu from several Mario games in that sense.

    Talking about this is giving me ideas though, especially for stealth games. Something that lets you see through the enemy’s eyes and make sure that you do NOT appear in their line of site could be really neat. Maybe.