Been in kind of a slump lately, remembered a friend recommending Drova awhile back. Had apparently marked it ignore at some point, as at first looks it does come off as a kind of generic action-rpg.

start up game, mess around, start pilfering everything not nailed down as one does…find set of clothes to replace my starting rags…talk to the guy i stole em from while wearing them and he stops me “…wtf dude, those are my clothes. give them back”.

oooh, gonna be one of those games, eh?

quest to escort someone to another location? got distracted by a wandering cat and ran off…came back after short fight and that escortee won’t talk to me anymore… “fuck off, you abandoned me”

little things like this repeated over and over again, very reactice rpg.

  • ZombiFrancis@sh.itjust.works
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    16 hours ago

    I immediately caught the Gothic references/influence which I think was actually a bit of a drawback for me. I was able to predict a lot of the mechanics and story, like being able to figure out essentially a frame perfect way to defeat the strong bandits early in the game and then coasted on that loot.

    That said I think it had quite a bit more depth than I was expecting and I appreciated that a great deal.