Windows 11 often requires new hardware. But that will be extremely pricey or have very little RAM for a while.

I dont believe that a single competent person works at Micro$oft anymore, but maybe maybe this could lead them to make a less shitty OS?

And garbage software like Adobe Creative Cloud too?

They obviously dont care about users, but the pain could become too big.

  • XeroxCool@lemmy.world
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    5 hours ago

    I take it the Switch/S2 has many non-Nintendo games shared with other consoles? Hard to search through 4,000 titles on Wikipedia to find them at random, but I did see they had one Assassin’s Creed (Odyssey) at the game’s launch. I never really had Nintendo systems and just associate them with exclusive Nintendo games.

    I’m choosing to believe the Steam Machine will do more of the same for PC games. Maybe it won’t force optimization at launch, but I hope it maintains itself as a benchmark for builds and provides demand for optimization to a certain spec.

    • FoxyFerengi@startrek.website
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      3 hours ago

      I only own one Nintendo game on my Switch. I’m not going to sit here and pretend most of my games run great on it though. Slay the Spire and Stardew run well. But I’ve had quite a few crashes with Civilization and some hangs with Hades or Hollow Knight too

    • mushroommunk@lemmy.today
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      3 hours ago

      I try to follow the gaming space and I didn’t really see anyone talk about optimization until the Steam deck grew. I do wish more companies were open about their development process so we actually had some data. The switch/switch 2 very well could have pushed it, but I think with those consoles people just accept that they might not get all the full modern AAA games, they’re getting Pokemon and Mario and such. Where as the steam deck they want everything in their steam library. I dunno

      I have no real data, just what I’ve seen people discussing.