Honestly, this whole debate feels familiar. Arc Raiders looks like yet another extraction shooter riding hype, while Blue Prince actually tried something weird and different. Sure, you can compare it to Betrayal at House on the Hill, but remixing that idea into a roguelite puzzle experience is bold. Steam Awards almost always crown popularity, not real innovation. Still, Blue Prince suddenly sounds way more tempting.
Honestly, this whole debate feels familiar. Arc Raiders looks like yet another extraction shooter riding hype, while Blue Prince actually tried something weird and different. Sure, you can compare it to Betrayal at House on the Hill, but remixing that idea into a roguelite puzzle experience is bold. Steam Awards almost always crown popularity, not real innovation. Still, Blue Prince suddenly sounds way more tempting.
Blue Prince is way deeper than I was expecting… It seems beating the game is only scratching the surface.