• mnemonicmonkeys@sh.itjust.works
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    1 day ago

    Choosing not to release on Steam isn’t easy because it’s not a balanced market, at all.

    It’s not Steam’s fault that the majority of the competition sucks ass.

    but they take a ludicrous portion of game revenue.

    It’s a standard cut for online storefronts, even today. And they even reduce their once game sales hit certain mile stones. It gets down to around 20%. The only reason anyone talks about it is because Tim Swiney harps on it nonstop because he wants to be the one with the monopoly