I love both (personally like Quake 2 better) and consider Quake 2 to be “Quake 1 again.”
Though the visual tone of the game changed, it was still a fast paced action shooter with an identity that was different enough from Doom to be called “just Doom again.” Many improvements were made, but at its core it still felt like Quake. It didn’t feel like I was suddenly playing Mario, or even another shooter at the time like Turok, Heretic/Hexen, or GoldenEye.
I guess I am trying to say I understand what the headline is trying to say, but it doesn’t really do that good of a job.
Sequels are meant to be drastic improvements from the first game. Like everything. Visuals, story continuation, character development, new mechanics and features .etc
Isnt every sequel “just the previous thing again?”
Quake and Quake 2 would like a word.
Diablo and Diablo 2 entered the chat.
I love both (personally like Quake 2 better) and consider Quake 2 to be “Quake 1 again.”
Though the visual tone of the game changed, it was still a fast paced action shooter with an identity that was different enough from Doom to be called “just Doom again.” Many improvements were made, but at its core it still felt like Quake. It didn’t feel like I was suddenly playing Mario, or even another shooter at the time like Turok, Heretic/Hexen, or GoldenEye.
I guess I am trying to say I understand what the headline is trying to say, but it doesn’t really do that good of a job.
Sequels are meant to be drastic improvements from the first game. Like everything. Visuals, story continuation, character development, new mechanics and features .etc