Remember you can trust Discord with your driver’s license for verification, I’m sure they won’t accidentally store them in a plain text open API call or anything.
How do you “accidentally” record other people’s conversations?
By being a bad security actor when asking permission and giving permission.
Lmao. A game accidentally receiving your Discord DMs and credentials if you sent a crash report just because game devs integrated basic Discord functionality is insane. But kind of what you have to expect from Discord and why I’ll never enable Discord integration.
“accidentally”
Issue seems to be with Discord’s SDK, not Embark. Good on Embark responding quickly by patching something Discord should be responsible for, though.
Well… They quickly patched it when it went public. It was reported to them a month ago.
Fuck Discord
accidentally
accidentally?
This shit is why I only use discord on the browser and try not to directly link any accounts anywhere. Anything sniffing around my executables and talking between them is sketchy. Anything asking for access to my other accounts is sketchy
All I did was take the information and put it in a paper bag and leave it on the side of the road. If a bad person picked up the bag and did bad things with the information, that’s not my fault!
/S
It‘s more like some business partner keeps hiding pages of personal information of customers in the work they submit to you. Then someone finds out you have all that information and now it‘s your job to clean up the mess. If you have friends like Discord you don‘t need enemies.
It’s a good point around the recent CA age verification laws: Sensitive data (is this user a potential target for predators?) can’t be leaked if it was never recorded in the first place.
To be honest, this is why I immediately disable integrated voice chat for any games that have it and use a third-party voice chat app with end to end encryption for chatting (like Signal).




