“Well, first of all, they’re completely wrong,” Huang said in response to a question from Tom’s Hardware editor-in-chief Paul Alcorn about the criticism.
“The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI,” Huang continued.
Just a elongated way to say AI slop.


Games have had graphics settings for quite some time
And the only setting that will look the same across hardware and driver versions is dlss off, which I think was their point, what is yours?
Your comment is so asinine that I’m going to assume you’re Jensen Huang. Go home Mr. Jensen, we don’t need you here. Go spend some time with your family.