This was actually the sub-headline of the article but I thought was the more important party of the article.

Speaking with developers and artists at studios that have agreed to DLSS 5, including CAPCOM and Ubisoft, Insider Gaming was told that the DLSS 5 tech was revealed to them at the same time as everyone else.

“We found out at the same time as the public,” said one Ubisoft developer.

Developers at CAPCOM tell Insider Gaming that the announcement and the publisher’s involvement were particularly shocking, as CAPCOM has previously been historically very “anti-AI” with projects such as Resident Evil Requiem and other unannounced projects in development. Some at the publisher fear that the DLSS 5 announcement could prompt a change in the publisher’s view on generative AI and its implementation in its games.

  • red_tomato@lemmy.world
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    6 hours ago

    Low quality headphones don’t add sounds that doesn’t exist in the original track. The thing with DLSS is that it adds details that doesn’t exist in the original image.

    • Jakeroxs@sh.itjust.works
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      6 hours ago

      It sure does take away and distort sounds, to the extent where it can sound very very different.

      • Goodeye8@piefed.social
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        5 hours ago

        Poor headphones takes something away, but (unless they’re so cheap they pick up static) it won’t add anything to the song. What Nvidia is selling, in terms of audio, is having an AI filter between the song and your headphones that enhances the sound however it sees fit. It might take something away but more often than not it’s just going to add something to it. You want to listen to Bad Bunny but the AI is going to generate English over Spanish because people are more likely to understand what he’s singing about if it’s in English. If you had headphones like that you’d throw them in the trash because they are trash.

        • Jakeroxs@sh.itjust.works
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          4 hours ago

          That actually sounds really fucking cool, if you could automatically translate songs in real time? That would be bad because it’s not the original artistic version of the song? Are we really stooping to that level of groupthink where having options to change how you enjoy something is actually a bad thing now?

        • Jakeroxs@sh.itjust.works
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          4 hours ago

          Does that matter when all the arguments I’m seeing against it are “its not the original vision of the artist” as if most of the corporate garbage games had any soul to begin with?

          The original vision is not the same, what can be changed are now all bad? I remember when people complained about games not having a way to disable bloom or chromatic abberation or whatever, that somehow wasn’t taking away from the “original artistic vision” but now we have to get out our pitchforks?

          • red_tomato@lemmy.world
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            4 hours ago

            Imagine listening to a song you know, but the headphones keeps adding new instruments and sounds that doesn’t belong to it. It’s not consistent either. Every time you listen to the track it hallucinates new instruments. The artist were never part of these sounds.

            That’s DLSS 5.

            • Jakeroxs@sh.itjust.works
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              3 hours ago

              Adding insrruments would be more like if entire NPCs apear that weren’t there, it’s more like frequency expanding compressed/lossy audio.