I spent a few days chatting to the RetroDECK team (who are well and truly friends by now!), with the idea that it might be a good chance to focus on their real passion: retro gaming. Too often RetroDECK (which is all about emulation/retro gaming for the Steam Deck/Linux) just gets bottled up and mentioned as being less than it is.
Sure you get the typical emulation projects in there: PS2, PS3, Wii U, SNES and so on, but it really has so much more to offer to users. From odd little projects and engines to things like MUDs, pinball and more.

This was a nice chat with the team, it shows them all sharing what they’re so passionate about. Retro gaming in all its forms.
From my friend Lazorne in the interview:
What I hope to do is simply provide people with an easy way to experience those memories again, provided they still have access to their old games. For one person retro might mean the PlayStation 3, while for others it could be systems like the TRS-80 or the BBC Micro.Both viewpoints are valid and that is how we approach the components included in RetroDECK as well.
You can find my article and the whole interview here:
https://gardinerbryant.com/retrodeck-is-more-than-emulation-an-interview-with-the-devs/
The day we get RomM integration in RetroDeck is the day I’ll start implementing RetroDeck in all my devices.
I don’t want to micro-manage my stuff. Steam solves gaming, Jellyfin solves video & audio, retro-gaming is the one thing I can’t solve yet with any FOSS solution that’s compatible with all my devices.
I need something like Jellyfin but for retro-gaming:
- multi-user
- sync & restore client config
- sync catalogue & metadata
- sync games
- sync save states
Maybe just put all roms and savegames into a syncthing directory?
It’s not really multi user, since everyone has the same savegames, but maybe a start?
Or are you more talking about streaming games centrally to a display?
Same as Jellyfin.
I don’t quite like how the d-pad, buttons and analog sticks are kicked up so high. Analog sticks and the pads should’ve been swapped places.
I’m wondering what sets this apart from EmuDeck and RetroArch.
Same. I read some of the article and didn’t get it.
RetroDECK is such a great project for family gaming! Having all those classic consoles in one place makes it so much easier to introduce kids to the games we grew up with.\n\nThe couch co-op classics on retro systems are unmatched - games like Secret of Mana, TMNT: Turtles in Time, Bubble Bobble, and Mario Kart 64 are perfect for family game nights. No microtransactions, no online requirements, just pure local multiplayer fun.\n\nThanks for sharing the interview!




