Just for fun, to see what the opinion of the Lemmy crowd is.
- Poll: https://strawpoll.com/e6Z2AEX8wgN
- Game Website: https://www.rockstargames.com/VI (scroll down to ultimate edition to read and see what it contains)
- Wikipedia: https://en.wikipedia.org/wiki/Grand_Theft_Auto_VI
Edit: VPNs unblocked now. There was a setting I overlooked, my bad. I did not block VPNs intentionally. Sorry. Please vote now if you can (and want to).
open results for 24 hours mark
Not interested 58.95% (293 votes)
Wait until sale 35.01% (174 votes)
Day 1 Standard Edition for 80 Dollars 3.02% ( 15 votes)
Day 1 Ultimate Edition for 100 Dollars 3.02% ( 15 votes)
Total votes: 497


I don’t think I’m going to get GTA 6 at all. I have a grudge against Take2 since they had Gearbox update all the old Borderlands games right before Borderlands 4 came out to include an anticheat software and the EULA now states that any info the anticheat scrapes can be sold to their marketing partners. So they turned all of those games into spyware. Rockstar and Take2 both stated that the already over-monitized GTA Online is actually under-monitized, so I fully expect the GTA 6 online to be more of a fucking nightmare than EA’s Battlefront 2 on release. And I also hate how as soon as Rockstar saw how profitable GTAO was, they cancelled the single player DLC and shoehorned all that shit into GTAO.
I’m tired, boss. It’ll be a cold day in hell before I spend money on a triple-A game again
they cancelled the single player DLC and shoehorned all that shit into GTAO
I didn’t know that, but always suspected it.
Yeah, they never outright stated it, but this was all found in one of the big data leaks from Rockstar. The first was mostly finished and involved Trevor working with the CIA, doing a heist on the casino, and going on James Bond/Austin Powers like adventures. The second DLC was a zombie survival scenario (probably going to be like RDR’s Undead Nightmare) with Micheal and his family. And the final DLC basically just had concept art of Franklin being sucked up into a UFO.
All the cars and the casino heist from Trevor’s DLC is in GTAO. The cars modified with sheet metal and spikes from Michael’s DLC got repurposed into a Mad Max type of update for GTAO.
No, but also I was never going to buy GTA6.
I loved GTA3, Vice City & San Andreas. Played for hundreds of hours. I played GTA4 for a few hours but it never really clicked the same. I also played Saints Row 2 and Saints Row 3, which I really enjoyed and scratched that same itch (those games eventually went a little over the top, but I still had fun.)
When GTA5 came out all I ever heard about it was it being “online” which turned me off of the series completely. I think I later understood that there is a single player component and an online component, but by then I didn’t really care.
If anything I’m likely to try revisiting GTA4 this year. Maybe.
When GTA5 came out all I ever heard about it was it being “online” which turned me off of the series completely.
Well the game launched without an online component. So at launch, it shouldn’t be talked about it being an online game. I purchased it way back on launch for Xbox 360, and that much later on PC for sale. Never played the online part, not interested in that. The single player campaign is pretty fun though, especially the character Trevor. No spoilers (in case you don’t know much about details).
BTW I never finished GTA 4 (on PC). I like the driving much better in 4 over 5. Driving in 5 is more simple and approachable, but I don’t like that.
I looked it up, since I wasn’t sure, it looks like online launched about two weeks after the single player game. But it also was console exclusive for two years. When it came out for PC is when it actually began to catch my attention, and it launched on PC as both GTA5 and Online.
So that’s probably where my confusion came from. I already hadn’t played GTA4 so it wasn’t high on my list to investigate further.
It’s funny I looked into GTA4 and GTA5 support on the Steam Deck. GTA4 says playable and online reviews say it works well. GTA5 says unsupported but online reviews say it also works great, but you can’t play it online. So both are options for me.
The stories and single player is definitely what interests me, so maybe someday.
GTA 5 is playable on Linux and I think on Steam Deck. And even GTA Online, that is part of GTA 5 basically, was playable on Linux. But one day after years, Rockstar said “nah, no online for Linux users anymore” and since then its not functional for us anymore. But the single player campaign is playable.
That’s where the confusing messages are about the support. Partly because two different products share a single rating, but also because one part was functional before.
Edit: Ah another thing. Original GTA 5 was replaced by Grand Theft Auto 5 Enhanced https://store.steampowered.com/app/3240220/Grand_Theft_Auto_V_Enhanced/, which is basically the Playstation 5 version of the game. They renamed the original GTA 5 version something like GTA 5 Legacy https://store.steampowered.com/app/271590/Grand_Theft_Auto_V_Legacy/ and is still available to those who had purchased it before. You can’t purchase the original version anymore!
I looked it up, since I wasn’t sure, it looks like online launched about two weeks after the single player game.
And it was a mess and they had to relaunched it some time later. I played it a little, but it was pretty lame even after the relaunch, never understood the hype around it.
If it is the single player and story that interests you then just stick to GTA 4. In my opinion the story in 5 is boring as fuck and very quickly falls into a loop that is just mind numbingly dull.
GTA 4 looks more like a traditional movie and is a bit more serious than the goofy GTA 5. But I also like the goofiness and over-the-topness of it. It’s a different style, wouldn’t say its better or worse. And they also tried to appeal to the mass even more with 5, partially the 3 characters is evidence of it. But I have to say, I care more about the characters in GTA 4 than in 5.
GTA V is really good, but both Red Dead Redemption games are masterpieces.
I’m in the same boat, I’ve played all of the older GTAs, but I never played GTA5. I even got the game for free from Epic… Maybe I’ll try it out eventually.
I’m not very interested in buying GTA6, but I’ll probably check out some gameplay/highlight videos to see if there’s any new/interesting tech in it.
No, but I get the sense this is a skewed audience. I would not be surprised at all if this is one of very few corners of the internet not 98% invested in it.
Will pirate in 5 years with dlc and if like then buy 70% off.
Probably, but my platform is PC and I’m not expecting it for years.
I fully expect Rockstar to release it for the PS6 first and then we can start an 18 month timer for the PC release.
Yup, they haven’t even announced a release date. But I’m sure they’ll do typical Rockstar shit and charge the full $80 when they release it two years after console.
There’s thoughts it’ll come to PC sooner than five did because Rockstar postponed PC port of five to work on the next Gen console release, but I honestly don’t even care. There’s like 20 games in my backlog and other great games will release before then. The large lapse in time between titles has me feeling totally fine never playing 6.
I’d have been a day one customer if they’d bothered making a PC version and hadn’t arbitrarily blocked Linux users from GTA Online a couple of years ago. Now they can get fucked.
Still haven’t played gta5 story or rdr2
- I’m playing on PC (Linux PC + a Steam Deck) because it’s a more open platform.
- I avoid buying games that first came out as exclusives: if they didn’t want my money when the game first came out, I’m not going to give it to them later either 🤷
- I generally prefer buying from smaller companies and indie studios
- There are millions of other games from developers who do want my money, are cheaper, the money goes to developers and artists who need it instead of a huge corporation that lay off people all the time etc
- Games are a form of art, and there are so many developers and artists that take the leap to try new things instead of pouring the same type of content in the same safe thing that appeals to more people and just sell more copies
- Smaller games usually have way better VfM (I tend to prefer ~€0.5-€1 per hour of gameplay, but if it’s a small studio I’m okay with paying a little bit more, given that steam+taxes take a little over 50% 🫠)
What does
VfMstand for? I see it has something to do with with the playtime and money rate, but I don’t know what that term means. Its okay for me to spent 30 Euros to play 8 hours. It can be incredible. Then there could be a game that cost 6 Euros and has a playtime of 35 hours, but it could be less fun and exciting. Just my opinion, not saying you are wrong or right, just not the way I appreciate games.Looks like “Value for Money” - ie how much you get vs how much you paid
Oh right! That’s it most likely. Thanks. feel embarrassed
“Value for money”!
You’re right! E.g. some story-heavy games with great mechanics and immersion might be worth spending more on; it’s just a general rule of thumb I have!
(maybe it takes a bit more time for me to familiarize myself with the characters, controls, mechanics etc, so I don’t prefer a game to be too expensive or too short; and in general I consider it a bonus if a game has huge replayability, support for mods, and procedural generation for example)
But in any case, I still find the ratio to be a useful tool!:
- A game that seems pretty fun, at €1/hour it’s a no-brainer to buy!
- A game that seems kind of interesting but I’m not quite sure I’m going to like, at €3/hour I’m going to wishlish it and maybe check it out in the future
- A very short game that I’m not quite sure I’m going to like but it’s from a small developer, €2/hour I’m going to be a little hesitant but may think “hmm it’s not too expensive, why not try it out and worst case I just supported a small developer who might make something I like even more in the future”
- A game that seems beautiful with excellent gameplay, new and interesting mechanics, not released from a AAA company, at €4/hour it might be worth it
So the per-hour ratio is more about putting the prices of the games in some context between eachother, in order to be able to decide if
<feature you value>is worth paying<X%>more than other games you buy; Every player and the genre of games they choose are different, so it makes sense for anyone to set a different amount as a baseline! 😊
- I’m playing on PC (Linux PC + a Steam Deck) because it’s a more open platform.
R* are union busting assholes. I’m not giving them a single øre.
This exactly! Fuck them!
Voted not interested, but your question actually has another option: “it will not be launched on my platform”, I don’t think it will have a Linux version, nor even if they will support Proton.
The platform would be PC. But yeah, that point is a bit unclear how to interpret. I am personally on PC and consider the game launching on “my” platform. However the implication is, that the single player will be playable on Linux. All previous GTA games are playable, so I would assume GTA 6 will be too.
Devs do nothing to support proton, it’s proton mimics windows behavior so game will work. It probably will, it will be a huge initiative to make it work for proton given the interest to this game. Still not going to pay until they make a pc version even if it will require multiple years to wait.
Devs do nothing to support proton
Probably true for most games, including GTA series. But there are devs who officially support the Proton version. I have no list at hand, maybe lot of Indie devs do, but one I know for a fact is Marvel Rivals (even being an online game). Sometimes devs do actually update the game to get the Great on Deck Verified-rating. That includes default settings, ingame settings for Deck in example or other Linux related notes, while being played through Proton. That in fact can be classified as Proton support, just not marketed as such.
That’s not necessarily true, games that have kernel level anti-cheat purposefully don’t work with proton. Similar to that there are other things dev can inadvertedly do that causes issues with Proton. In short it’s not that devs have to do something specific to support Proton, but they have to keep it in mind, not every game works, and if the dev doesn’t care to make it work it might never work.
I’d say there’s a 99.99% chance singleplayer works on Linux. Everything does now, unless they choose to not support it. The big question is if online does. It looks like maybe GTA5 Online works, but may require some work. Some things say it has kernel level AC, but some things say they’ve gotten it working. I’d say there’s probably a 70% chance online works.
I’m not purchasing it regardless though.
lol, I know what people vote for in these kind of poll VS what they actually do on launch day.
I am not convinced.
There are only 609 total votes here, pulled from a fairly small subset of the gaming population. I would not doubt that this poll is very accurate… for the people who took the poll.
Maybe when it goes on sale
Pretty bad results for Rockstar
Lol yeah. I expected less interest from this community, but even then I’m surprised.
Good option would be wait for it to be free on epic or something
I mean, it’s not likely to run on the steam deck and that’s my only gaming device, so. . .
I really enjoyed GTA 5. I bought it twice in two different systems. I’ll eventually play 6, but it’s gotta be for a sale. Fuck the $80 price tag, and fuck Rockstar union busting and I hope they unionize hard.







