That’s not exactly what it’s saying. It’s specific to denuvo games which generally means AAA publishers, it’s a small sample size, and it’s about the impact DRM has on sales, not piracy. It’s not an arbitrary distinction. I’ll grant it definitely implies piracy has a net negative effect on sales but that’s not at all what it’s actually saying.
That’s 100% what it’s saying though. If the drm is cracked within a week they lose 20% of their revenue……because of piracy. 20% of total revenue they miss out on because those people pirate the game instead of buying it.
DRM fights against piracy. Without it, piracy runs rampant and costs developers and publishers massive amounts of money.
That’s not how data works. It doesn’t say anything but what it says. You’re making inferences, which sure fair but until there’s data specific to your inferences (there isn’t) you can’t say that. You can say denuvo cracks in the first week in the case of some 90 games resulted in up to a maximum of twenty percent loss of sales. It is an important distinction. And the massive success of DRM free titles also goes against your assertion.
You just really like leaping to unimplied conclusions don’t ya? No DRM is a valid strategy as shown by the massive success of DRM free games, your assertion is stupid bullshit. And since you’re doubling and tripling down on bad faith ignorance like a shitty troll I’m ending the conversation here.
That’s not exactly what it’s saying. It’s specific to denuvo games which generally means AAA publishers, it’s a small sample size, and it’s about the impact DRM has on sales, not piracy. It’s not an arbitrary distinction. I’ll grant it definitely implies piracy has a net negative effect on sales but that’s not at all what it’s actually saying.
That’s 100% what it’s saying though. If the drm is cracked within a week they lose 20% of their revenue……because of piracy. 20% of total revenue they miss out on because those people pirate the game instead of buying it.
DRM fights against piracy. Without it, piracy runs rampant and costs developers and publishers massive amounts of money.
That’s not how data works. It doesn’t say anything but what it says. You’re making inferences, which sure fair but until there’s data specific to your inferences (there isn’t) you can’t say that. You can say denuvo cracks in the first week in the case of some 90 games resulted in up to a maximum of twenty percent loss of sales. It is an important distinction. And the massive success of DRM free titles also goes against your assertion.
Such a massive success of DRM free titles that every publisher is releasing all their games DRM free now, right?
No? Why not?
You just really like leaping to unimplied conclusions don’t ya? No DRM is a valid strategy as shown by the massive success of DRM free games, your assertion is stupid bullshit. And since you’re doubling and tripling down on bad faith ignorance like a shitty troll I’m ending the conversation here.
🤡🤣🤡🤣🤡