That’s the wrap on XBox, I suspect.
Boss says it’s time to enshittify.
That’s the irony, innit. They WERE profitable, when they and game studios had the breathing room for creativity. Management by spreadsheet “optimized” that situation to not being profitable.
And this next goal, they’ll probably use MORE management by spreadsheet, which will make it worse.
Yes. I heard an interesting leadership quote recently “optimizing can make us brittle”.
Just to give you an idea of what she thinks “success” for Xbox looks like, she said around the time of the last major layoff and studio culling that she wants the Xbox platform to hit a daily player count of one billion users. So literally enough unique user accounts to cover one in every eight people on Earth will need to play within the Xbox ecosystem within the same day for her to be satisfied. If you count mobile, I can see hitting north of 200 million, but executive expectations are detached from reality.
My focus is pretty much 100% on the indie scene now.
They make much more interesting and creative games.
Ok, great news!
The gaming scene will be better without them.
Less competition really isn’t a good thing.
Let GOG grow
Leave her alone and let her cook
Rotee




