The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.
The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.
i miss when GPUs just rendered the game, and that was all.
None of this upscaling, AI graphics altering bullshit that is there ultimately to distract from the impotent promises of 4k gaming, which is unnecessarily ridiculous to begin with.
4k is only ridiculous if you play games seated at a desk. Videogames are still ultimately a livingroom toy at their heart, and there are people who’ve graduated from game consoles to PCs and still want to play on the couch. That means distance from your TV, which means the TV has to be pretty large. Lower resolutions on a TV that size do not look good.
The relationship between screen size and distance to viewer decides at what resolution you won’t be able to notice more detail at a higher resolution. 4K on a desktop monitor can make the same amount of sense (or not) as on a TV (or phone, or any other device with a display really).
That’s not true at all. 1080p on an appropriately large tv at a proper viewing distance will be far worse as those pixels are stretched out. The subpixel aliasing on that would be absolutely brutal.
Which is bull, because we’ve been playing games from our couches for like 40 years and there were beautiful, amazing, wonderful graphics long before the 4k propaganda.
Here is what gaming looked like 40 years ago hint it looked like dogshit but we loved it
https://assets.nintendo.com/image/upload/ar_16:9,c_lpad,w_1240/b_white/f_auto/q_auto/store/software/switch/70010000003432/7f1c647eef54f9ea832d956f6579cc47a437f32673ef6b02551b5b065008ece3
Modern gaming looks fantastic in 4K.
Sure buddy.
I mean… no?
I’m not sure what else to say to that.
Pretty sure lots of old games still look great. Why else would there be modern pixel art games still coming out? The graphics of yore may not have been advanced but they had an art style which is more important than graphics and more than most modern AAA games.
No, I think you denying reality because of sunk cost fallacy has said enough.
Weapons grade copium on your part lol
Sure Pal.
You know it, buddy.
Your dismissiveness of reality doesn’t change the reality
Ummmm 4k is way less important at couch distance compared to desk distance. Most of us don’t have TVs that occupy the same field of view from the couch as a monitor does at the desk. For example I have a 32 inch monitor at my desk 1.5 feet away and a 65 inch TV about 10 feet away. Sure the TV has 4x the viewing area but my viewing distance is more than 4x so the picture is not as crisp.
You are almost right. It depends on viewing distance as you correctly noted the given viewing distance and screen sizes its pretty easy to tell the difference between 1080p and 4K in most people’s living room especially since big ass screens are cheap and big ass houses expensive.
If you were watching a movie you might be right, but that won’t compensate enough for how low that pixel density is on that size of a TV on a video game. The subpixel aliasing will be notably worse on the TV.