I am just curious about people’s taste here, since this community looks sane compared to other “loony-toons” gaming subs or forums online.
You don’t need to explain yourself just name them.
Thanks
Off the top of my head? Alan Wake 2, Max Payne 2, Silent Hill2, Mario Kart 64, and Assassin’s Creed Unity.
Some of them are nostalgia, some of them come from a genuine love and appreciation for the game
test test
Soma
Deus Ex
Hotline Miami
Fallout New Vegas
Outer Wilds
Edit: Since you guys liked it so much, lemme add 5 more. Its cheating but they really deserve the attention
Disco Elysium
Stanley Parable
The Talos Principle
Return of the Obra Dinn
Spec Ops: The Line
- Super Mario Bros. 3 (NES version)
- Tetris (Licensed NES version)
- Legend of Zelda: Link’s Awakening (Monochrome Gameboy version)
- Quake / Quakeworld
- Metroid 3
Spec Ops: The Line unfortuately does not hold up in 2026 like the others you mentioned. I played it a couple years back after hearing so much about it and it’s decidedly mid.
Its not for everyone but I disagree that it doesn’t hold up today.
I’m curious, what holds up? The gameplay is dated, guns don’t feel particularly good, level design isn’t anything special, graphics are merely typical for the day, and you’re railroaded on the storyline so IMO nothing feels that impactful. When the only way to progress the level is to commit a war crime, and then I’m supposed to feel bad about it as if there was an alternative, it just sucks.
I can see how in its era, for console gamers, it was unique. I was very underwhelmed when I got around to playing it a couple years ago. IMO, it didn’t really say anything new and it didn’t do it in a particularly compelling or innovative matter.
Just one person’s opinion.
When the only way to progress the level is to commit a war crime, and then I’m supposed to feel bad about it as if there was an alternative, it just sucks.
This feels a lot like saying “books can’t have an emotional impact, you just read the words in the order they were written”.
This isn’t a book, it’s a video game, and video games had meaningful choices decades before Spec Ops: The Line was released. Books also have well fleshed out characters with clear motivations. Spec Ops: The Line does not have this, IMO.
Middling gameplay, graphics, and story, low replayability, the only part that felt good was the music.
Seriously, what’s the draw here? The twist? Feels gimmicky to me. It’s a C+ game at best, and it’s listed in that comment among a solid string of A+ games.
The first Hotline Miami is so fucking good. Such a tight game. In the second one the enemies can see you from off screen and it makes it unplayable to me.
It’s my go to for explaining the difference between “difficult” and “punishing.” Levels are rough, but they go fast and restart in an instant.
And hotline miami 2 makes it even better 😌
Chrono Trigger
Outer Wilds
Subnautica
Deus Ex
Ocarina of Time
- Doom
- Doom 2
- Doom 64
- Doom 2016
- Doom Dark Ages
Would be two lists for me. One for “best”, as in they were great, gave me joy or strong emotional responses, but their replay value is not great:
- Enderal
- Ocarina of Time
- Death Stranding
- Horizon: Zero Dawn
- The Witcher 3
“Best” as in can’t get enough of it and would take to a remote island:
- Factorio
- Kerbal Space Program
- Civ V
- Oxygen Not Included
- Valheim
- Wizball on the C64. I cannot even begin to explain how much fun I had with that game.
- Wing Commander III on the Amiga. Ginger Lynn Allen in all her pixellated glory? AND Tim Curry? What more can you ask?
- Ratchet & Clank (all of them) on the PS2. Shout-out for Jak & Daxter though.
- Silent Hill III on the PS2. Not necessarily the best SH game, but the first one I played, and that amusement park was the first time I was ever genuinely scared by a video game.
- Half Life 2 on PC. I mean, nuff said.
I love loads of games, old and new - I feel really bad that Uncharted, MGS, Alan Wake, Control, Death Stranding, and a load of other brilliant games aren’t on that list, but I feel like those 5 are the ones that were most epoch-defining for me for the kind of games I love.
Half-life 2
Full Throttle
Day of the Tentacle
Broforce
Assassin’s Creed 2
-
Minecraft
-
Half-Life 2 & Portal 2
-
Hollow Knight
-
Undertale & Deltarune (cant separate them)
-
Disco Elysium
Other good games: rimworld, silksong, stellaris, ori 1+2, little nightmares 2, tetris, factorio, openTTD, cubyz(potential minecraft 2?), plants vs zombies, slime rancher, postal 2, world of goo 1+2, KSP
-
The Outer Wilds (obviously)
The Talos Principle
Dark Souls
Factorio
Dwarf Fortress (This last one is tough and I don’t know if this is the right choice. The other four are correct.)
An honorable mention to Death Stranding. It isn’t in my top games, but I think it deserves to be more influential. It takes the boring part of most games, which is traversal, and builds the entire game around it. It’d be higher if it didn’t become so trivial by the end, but also designing your network that makes it trivial is part of the fun. More open world games should take more lessons from it and it’d solve some of the biggest issues of open world game: traversal just being a waste of time and boring.
Chrono trigger Ocarina of time Portal 2 Final fantasy 6 Kingdom hearts
Mass Effect 2
Civilization IV
Fallout 3
Super Mario World
Monster Hunter Rise
- Galaxian (5200, 1982)
- The Dungeons of Moria (DOS, 1983)
- The Legend of Zelda (NES, 1987)
- King’s Quest IV (DOS, 1988)
- Microsoft Solitaire (Win 3, 1990)
Honorable mentions:
- Centipede (1981)
- Shinobi (1987)
- Doom (1993)
- Day of the Tentacle (1993)
- Myst (1993)
- Tie Fighter (1994)
- Minecraft (2011)
- Dark Souls
- BioShock
- The Elder Scrolls V Skyrim
- Metal Gear Solid 4
- Disco Elysium
I literally spent the entire night thinking about this lol. Don’t judge me but here we go. In no particular order:
- The Elder Scrolls V: Skyrim [PS3,PS4,PC]
- Super Mario 64 [N64]
- Yu-Gi-Oh Forbidden Memories [PS1]
- Pokémon Trading Card Game [GB Color]
- Call of Duty: Modern Warfare 3 [Xbox360]




