Workaround is installing the game(if need to be installed) with Bottles(preferably in a location you can access), then add it to Steam as a non-steam game, change the compatibility layer to “experimental” or anything, then launch. I did this to the OG GTA:SA just a few days ago, and it works like a charm. You can also try using Bottles to launch it but i haven’t tried it.
For sure, same here, but my heads at this was vibe coded to work on windows. It’s bound to have quirks and because if that, I feel it increases the chances of glitches using compatibility layers.
If it’s all vibe coded, couldn’t be that hard to make this work in Linux or with proton? I don’t use windows.
Workaround is installing the game(if need to be installed) with Bottles(preferably in a location you can access), then add it to Steam as a non-steam game, change the compatibility layer to “experimental” or anything, then launch. I did this to the OG GTA:SA just a few days ago, and it works like a charm. You can also try using Bottles to launch it but i haven’t tried it.
I usually use Lutris; it automatically uses whatever GE wine version but you can direct it to use whatever Proton version youd like.
For sure, same here, but my heads at this was vibe coded to work on windows. It’s bound to have quirks and because if that, I feel it increases the chances of glitches using compatibility layers.