• acosmichippo@lemmy.world
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    1 year ago

    100%. The best part of Bethesda open world games is exploring the open space between towns, quests, objectives, etc. Fast travel is an option, but rarely necessary. If you rely on it you will miss lots of cool stuff.

    Not so in Starfield, the space between objectives is literally empty space.

    • z00s@lemmy.world
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      1 year ago

      I mean, that’s why it’s called “space”, right? That’s literally what it is.

    • aidan@lemmy.world
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      1 year ago

      That’s a fair opinion to have, but my preference is actually exploring the towns. I love that Starfield removed many of the middle of nowhere winding dungeons that I got so bored of. (Dwemer/Nord ruins in Skyrim and office buildings/other skyscrapers in fallout 4.)