What’s interesting to me is of course how cheaply Bioshock got made compared to today’s blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly.
Too many managers to pay and as a result too high personel costs, I would assume. :<
The cancellation of Deus Ex Mankind Divided Part 2, pained me quite a lot.
But I’m sure the executives that got a fat bonus were happier than I was upset. (insert meme happiness comic)