What’s interesting to me is of course how cheaply Bioshock got made compared to today’s blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly.

Too many managers to pay and as a result too high personel costs, I would assume. :<

  • ms.lane@lemmy.world
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    2 months ago

    Skyrim was made with a staff of around 100 people.

    Starfield was made with a staff of around 450. It’s worse in almost every way.

    Too many cooks.